I understand what you guys are saying, however, I have only ever been able to pick up 3 quests for the ~rank 10 camp and 3 quests for the ~rank 20 camp. This can happen at every town, I understand that. However, you may only have 8 in a 36 hour period, so that puts a damper on those sort of things.
In regards to skewer and directional AoE abilities, the detection is terrible. I might be just unskilled with it, but I can't seem to position the mobs where it hits multiples.
Currently I have the following set up -
All War/Magic are 10 or above, BSmithing, GSmithing, Armorer, and Mining are rank 10 (I'm leveling them in congruence). My physical level is 22 and I have focused my stats on Dexterity, Strength, and Vitality; Dexterity being the main one due to acc issues. I have copper rings + 1 in all 4 slots for accuracy and optimal rank gear in other slots focusing on accuracy and attack. I have a Harpoon which is soon to be replaced, but certainly an acceptable weapon. I equip Second Wind, Sacrifice, and Cure for heals. In a 1v1 pull, I can solo things up to about level 27, after that I miss too much and their TP attacks do way too much damage. In a 2v1 situation with level 25s, the TP attacks usually end up finishing me off. Can't heal through consecutive 300 - 450 TP attacks from mobs.
In XI I played a Dragoon for 3 years, including all CoP/ToAU missions for the rings. I'm no stranger to dieing, soloing, or dealing with healing myself in tough situations.
Regardless, we're getting off topic here.
