Oooooh shiny stuff, really happy about the tome and botanist/miner leve upgrade.
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Oooooh shiny stuff, really happy about the tome and botanist/miner leve upgrade.
The difficulty for level 50 dungeons will be adjusted. No more 20min Praetorium runs is what this means.
More places to gain Myth tomes from? Great. Then the crap dungeon called AK will only be needed for GC and Relic quests.
I want to know how they plan to make regular mobs worthwhile to kill in level 50 dungeons, as per http://forum.square-enix.com/ffxiv/t...97#post1402297
•The difficulty for level 50 dungeons will be adjusted.
I just pray they aren't dumbing dungeons down... please do not make them easier.
They didn't say they were making them worthwhile, they said they were giving a reason to kill them. Could mean anything. Like you must kill X number of trash before entering a boss. Doesnt mean they will be adding rewards for killing trash.
Until we get full details it sounds to me like every change is being made to make the endgame grind harder and longer.
Maybe they'll give them huge aggro radiuses so they'll be impossible to skip, preventing you from being able to sneak behind them.
This is too good to be true.