Originally Posted by MizzTeq
Q: Are there thoughts of ever creating ever-increasing difficulty mode for those past dungeons, similar to Mythic+ System in World of Warcraft?
A: It's something that could possibly be considered but that means it would take away efforts on creating new content. Or the patch cycles may get delayed. It's actually been brought up a few times with regards to WoW and end content like that, and if we were allowed to take as much time as WoW does, we might be able to accomplish something very similar but we would like to keep our major patch update schedule as we currently have it. It would be difficult to juggle both keeping that consistent schedule and also including more difficult content. But, we are definitely impressed by the system that WoW does employ in their dungeons where they are ever-increasing levels and the systems that they have for the gear sets and what not. it's really well-made. Maybe if we had double the number of people in the battle system team, the battle content team, our QA team, oh and, one more Yoshida...