Originally Posted by
Jojoya
So unless someone else is forcing you to do specific content, what you get means nothing to you?
Okay. It's not the way that everyone chooses to assign value, though.
Participation rewards are something you get for participating, regardless of your performance compared to the others that were participating. The effort can be greater or smaller but it doesn't change the reward.
Someone could go back through the ARR and HW relics doing everything in groups, letting others put in all the effort, and they will still get their relics for participating in what was needed.
There was nothing hard about what players were asked to do. It was at worst tedious.
I'd be fine if they started adding different relics for different content difficulty. What i'd love to see is one that requires true exploration and discovery (getting special components to drop off open world mobs or hidden in random chests, etc.). Unfortunately the game doesn't seem to be designed to accommodate that sort of content.