If your raid obligations are making you speed through the story content, that's between you and your raid group, not SE.
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If your raid obligations are making you speed through the story content, that's between you and your raid group, not SE.
Considering this hasn't happened with the first tier of any Savage fight, I imagine they would only release the Savage files with the subsequent patch. At most, groups would be able to predict more mechanics through Normal mode, though that isn't usually a big help.
It is when SE chooses not to delay the two subsequent Savage tiers and requires Normal mode to be cleared. The whole point is if you want to better your chances of a week one kill, you have to skip cut scenes and rush through Normal. Ultimately, the decision is SE's to make but we are encouraged to provide feedback. Hence the purpose of this thread.
I don't think thats the issue being contended with. The point is that players should be allowed to go into savage immediately, or as you put it - "rush", without being gated. You never responded to the fact that this is literally how it is for the first raid tier. So far in shadowbringers E1S wasn't time gated, Alex Ultimate wasn't time gated, but E5S is. So far it's actually the exception to the rule, why should it be? And why is it so wrong that people are asking for it to be?
You keep asking why people want to rush, why is it any of your business what other people enjoy doing in this game? People find competition fun. Besides, you never answered the critical question from my last comment, what do you lose from this change?
You chasing a week one kill is a matter between you and your raid group, not SE.Quote:
It is when SE chooses not to delay the two subsequent Savage tiers and requires Normal mode to be cleared. The whole point is if you want to better your chances of a week one kill, you have to skip cut scenes and rush through Normal.
SE clearly cares about people being ready for savage content since they delay the first savage specifically to let players have more time to enjoy the MSQ and other activities before diving into savage raids.
Doing this for the first savage only is frankly a little incoherent.
you are right its none of my business, until you come in here asking for a change to "suit your business", and it IS the issue being contended with. people saying they have to skip normal mode cutscenes to get to savage for their static.
its not my static, you figure it out without effecting me. Thanks!!
The mere fact this topic was made seems to indicate they don't care as much as you seem to think they do.Quote:
SE clearly cares about people being ready for savage content since they delay the first savage specifically to let players have more time to enjoy the MSQ and other activities before diving into savage raids.
There is no required MSQ between the first and third raid tiers. There is no "I have to have level appropriate gear" grind between the first and third raid tiers.Quote:
SE clearly cares about people being ready for savage content since they delay the first savage specifically to let players have more time to enjoy the MSQ and other activities before diving into savage raids.
Doing this for the first savage only is frankly a little incoherent.
The first tier is already nonsensically staggered since normal doesnt release with the expansion launch anyway. If anything, it should have its pointless gating removed and savage should launch day 1 of the raids.
Time-gating content in MMO's has always been nonsense. If you have it ready for release, release it.