The thing is: Divine Benison will eat up any and ALL lillies, regardless of how many you have...and is on a 60s CD...there's no multiple Emergency Stoneskins. you have to wait for it to come off CD again.
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I'm assuming he's suggesting it be changed to have no cooldown, so it basically becomes like Lustrate, but for mitigation. It's an interesting idea, but not one I can really support. There's little need for back-to-back mitigation like that (if THAT'S needed, then you probably need general raidwide mitigation anyway), and WHM needs mitigation at a much lower level than 66, due to mechanics in older content.
Recast reduction is also a terrible bonus, so while it working that way is better, it's still a very unsatisfying system in general.
...why would I, as a WHM, want lustrate? that's the SCH's thing, i like it being the SCHs thing. I always forget they have it then: Boom! "wait...wha...oh! the other healer's a SCH, derp. that's what i get for not looking at the list, but YAY!".
Someone earlier pointed out about the recast thing: It's like Spire. and that's the worst card in the AST toolkit.
A9s and A10s is what I meant. I do cast medica 2, but it's mainly for a 3rd regen and usually only with divine seal. It's pretty simple when people are gear capped and know what they're doing. Although an occasional Bole makes it easier as does Selene's Embrace.
I like every you said up the the cross skill part. It was done this way because it was a waste to have multiple actions that did the same thing. If anything they should just give us more slots to cross 3 additional skills, but at the same time, we don't have to always have the same skills crossed. (Not every fight needs esuna ^_< )
You said mostly everything I was going to say otherwise. I'm still going to make my post to make to better state my ideas though.
we can't do it more than once every 60s base. (i think 48s if you have 3 Lillies? CRD. yay.) and you have to have a Lily to activate it and it eats all Lillies you have not just 1, I think Lustrate takes just 1 Aether stack, correct? the Media Play tests showed that it didn't light up unless you had a lily to use (and yes, i know it takes an Atherstack, but the point is, WHM can't full party, only single target)
I still don't really get this argument. It's not like White Mage had Leeches AND Esuna. It's not like Dark Knight was running around with Shadowskin AND Rampart. I don't see how it detracted from the game by giving different jobs different flavours.
Yes, that's how it currently is, was just clarifying suggestions.
I’ll add my 2 cents on where I think WHM should go here. Current state, the WHM mechanic isn’t intuitive to game-play and more importantly lacks group support abilities. Lets reinforce WHM identity toward Hots…
Make lilies proc based on an amount of healing done (not over healing). Add a skill that consumes lilies which will heal for the remaining regen potency on party members (both from medica 2 and regen) and passively provides a scaling GCD reduction while left unspent.
Passive
1 lily 5% CD reduction
2 lilies 10% CD reduction
3 lilies 15% CD reduction
Active
heals for 50% of remaining Regen/Medica 2 potency, consuming active hots
heals for 100% of remaining Regen/Medica 2 potency, consuming active hots
heals for 100% of remaining Regen/Medica 2 potency, hots remain
Add a skill which spreads the Regen effect from one target to the full party.
Add a skill which resets both Regen and Medica 2 durations to full.
Add a skill which acts like an AOE rampart x% damage reduction for x sec.
Add Reflect, single target buff which nullifies an attack and does damage at x potency
On a side note I think the devs need to seriously look at AST and consider removing both sects focusing on it as a direct heal class with a card buff system. The current design is negatively impacting the healer landscape.