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Originally Posted by
liathwulf
I disagree. I've also played many games at launch - ALL other MMOs have had at least certain measures in place to ensure even if you were locked out , you could queue up and eventually get in. They also have systems to book AFKers. Letting ppl AFK indefinitely makes no sense, especially with a population lock. And no PR from SE?
It seems like they aren't trying very hard....
Don't get me wrong, it could have been handled differently. I'm sure there's a valid reason why this hasn't been addressed. I'd wager it has something to do with the manner in which they're limited logins. That was a reactive measure. I.E., something went wrong.
No PR? Well, just because the surface of the pond is calm, doesn't mean those ducks' feet aren't churning away. SE has been pretty solid in keeping everyone up-to-date in real-time (aside from the details of this issue) - this leads me to believe that it may be an exploit fix of some sort. (Network exploit, not a "game-style" one; like duping an item). You simply won't get details on network-security related exploits and vulnerabilities.
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I was part of the EQ launch (not EQ2 ... EQ). I've played in several dozen MMOs since then. The young apologists can stuff it. Yes, there have been bad launches and games that have actually died because they didn't respond to the problems (e.g. Shadowbane?).
FFXIV is a beautiful game ... but no one can see it because it appears they put it in a museum with no electricity and no windows. Worse, their solutions (adding more worlds) appear to ignore that large groups of people want to play with people they know (i.e. guilds, friends, family). It reminds me of that other MMO where you literally were not able to choose your world at all so you and your friends had no chance to play together. Very odd.
We don't have enough information to know if they can add servers to whatever cluster supports one world or if it can scale like that.
No information, no communication -- most customers do not think more optimistically in that environment.
EDIT: Two more announcements have just come out - 1st a clarification that they meant ALL their data centers are being expanded, not just Japan.
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However, the second half of the announcement regarding increasing the capacity of our data centers was meant to also encompass North American and European data center Worlds and not just be limited to Japan data center Worlds.
The second announcement was another long list of worlds they are locking from any more characters being created.
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Quote:
Originally Posted by
Brahz
Except that many of us have offered constructive ideas. Implementing an AFK time-out, as one example. The "facts" that you cited are, in all actuality, not facts at all, save for the first, which was vague and subjective. What are "flaws?" A "flawed" launch has historically included things so minor as briefly high lag spikes, or quest bugs. Those hardly compare to being unplayable. "Acceptable" practices are subjective as well. Acceptable to whom? Not to the players, who ultimately finance the game. If it were "Acceptable" to launch a game this way, why have so few games been launched in this way? Citation needed. As for your third point, that's not even a pretend-fact. That's a question of preference.
Your whole post comes off as pretentious. Please be more credible.
Pretentious? Gotcha. Chock that up to a standard posture that I'm often forced to take when trying to explain a very dynamic concept to the ignorant "I want it now" guys.
Sure, my post was a very short "Cliff's Notes" explanation; but it was geared toward the ignorant.
Be more credible? To do so would require an inordinate amount of time to explain. I could cite my education and experience in this matter, but in truth - I'm just another guy behind a keyboard. I'm just trying to be a bit more constructive than the trolls and blind-haters.
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Originally Posted by
Roelon
Consider these facts:
These posts are similar to a child screaming, "I want it NOW!" Please, be more constructive.
I dont get you wrong... but considering your opinion I have to disagree with you. When you offer something (software etc) and you charge (game price, subscription.. etc) ... you as seller and merchant have a responsability to satisfy that demand.. So it's not a matter of "childish screams" is an economical matter, money matter.. Simple... Im an old guy... Im not a kid.. I play some MMOs just to relax and have some fun when I get time free. So everyone expects that If they pay for the product (herein Game...) and I they are serious about paying monthly subscription.. Then SE as merchant (software devs, however you want to call it...) have the responsability to address the issue immediately no questions asked. They in fact would be violating their own agreeements to provide excellence game experience.. So here you have 2 problems.. They would be violating their agreement and making false advertisement. So do not say it's childish screaming please.. These are their customers demanding the product for what they have paid for.
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Quote:
Originally Posted by
Polifemo
I dont get you wrong... but considering your opinion I have to disagree with you. When you offer something (software etc) and you charge (game price, subscription.. etc) ... you as seller and merchant have a responsability to satisfy that demand.. So it's not a matter of "childish screams" is an economical matter, money matter.. Simple... Im an old guy... Im not a kid.. I play some MMOs just to relax and have some fun when I get time free. So everyone expects that If they pay for the product (herein Game...) and I they are serious about paying monthly subscription.. Then SE as merchant (software devs, however you want to call it...) have the responsability to address the issue immediately no questions asked. They in fact would be violating their own agreeements to provide excellence game experience.. So here you have 2 problems.. They would be violating their agreement and making false advertisement. So do not say it's childish screaming please.. These are their customers demanding the product for what they have paid for.
+1 for your take on it.
My only counter to that is that you will very likely be well-compensated for your perceived loss. I fully anticipate a bunch of free time, or in-game items as a result. Project Management 101 teaches that a backup is needed to appease both stakeholders and end-users for any shortfalls in failure to meet a suspense. Of course they're not going to talk about it now. Then, it would be expected; and that which is expected can't be percieved as something "extra". We'll all get something out of this after the dust settles. It will likely outweigh our perceived loss. I.E.: Five days of poor login capability = 10 days of free play time.
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Originally Posted by
Roelon
Aside from my personal, and relatively slight inconvenience of not being able to play the game right now; I'm actually kind of glad that people are rage-quitting. In a weird sort of way, it's weeding out the ritalin-sniffers and trolls.
It's sad that so many of these threads offer nothing constructive. (Google "Juvenile-onset disinhibition disorder")
FAINTS @ Ritalin Sniffers.....LAWD!!!!
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Quote:
Originally Posted by
Roelon
+1 for your take on it.
My only counter to that is that you will very likely be well-compensated for your perceived loss. I fully anticipate a bunch of free time, or in-game items as a result. Project Management 101 teaches that a backup is needed to appease both stakeholders and end-users for any shortfalls in failure to meet a suspense. Of course they're not going to talk about it now. Then, it would be expected; and that which is expected can't be percieved as something "extra". We'll all get something out of this after the dust settles. It will likely outweigh our perceived loss. I.E.: Five days of poor login capability = 10 days of free play time.
Hope so... but let me honest with you my friend... They better hurry.. The train is already going and looks like it's not going to wait for them..
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YAY! The silence is BROKEN!
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Originally Posted by
Hoveurt
We'll see if this helps, but honestly from how things have been handled I have great pause. As many have said not having a correct working que countdown and an afk kick system in place is just beyond words.
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Originally Posted by
Hoveurt
This is a big move for them. It involves extra overhead, and a diversion of resources to make this happen. Sadly, this will likely go underappreciated.