Huh? You're not really a new player anymore if you're this far into the MSQ.
Huh? You're not really a new player anymore if you're this far into the MSQ.
End Walker. By now you should have gone through 50+ Dungeons and 30+ Trials and seen dozen of mechanics by now and know decent fight tactics. Not exactly a new player anymore once that sprout icon disappears
I find the msq difficulty of the last two expansions are pretty balanced, I guess. It absolutely isn't hard, but you need to concentrate a bit to win these fights. ESO comes instantly to my mind, when I'm thinking about dumbed down difficulty - you become so powerful there at some point, that you can defeat gods before they even finish their dialogue. This isn't even an exaggeration: the story boss is lying dead while still speaking, lol. Imagine this bs in FF.
The simple fact remains, the Trials in EW are nowhere near EX/Savage level content. They are perfectly balanced for the point of the game they are encountered at, the final 10 levels. If you've gone 80 levels to that point and still cannot do the mechanics that are present and know how to survive them after a few attempts of learning (Because wipes happen, will happen, and are to be expected in any new content), then that is entirely on the player's fault. It's not the fault of the trial.
This argument of just wanting a skip button and only caring about the story makes no sense. Why bother playing the game and paying a sub fee if all the player wants is to watch what equates to an MSQ compilation video on youtube.
There is absolutely nothing in any of these trials that takes anything more than an hour to learn, at the maximum, if the effort/desire is there.
Also, it is not "gatekeeping", "git gud", "harassing someone else's play", etc... for expecting at least a foundational level of competency when you are above level 80 and encountering these trials. No one is expecting a player who has no interesting in raiding to treat these normal trials like they need to nail a 100% perfect rotation and dodge every single non-one-shot mechanic. You can screw up. You can die and get rezzed. As long as one is making an effort, I'm pretty sure the rest of the party *will not care*.
I do not understand this lazy mentality of basically wanting what equates to the game playing itself. Asking for skips/dumbing down to tank&spank levels of difficulty is counter productive to the point of playing the game. The challenge level is not overly high. It's not Dark Souls. It's not punishing. It's just asking for basic, foundational concepts that have been shown to the player over and over from levels 1-80, to be done again in a different coat of paint in the EW trials.
@Poster above
Because some people forget this is a (mmo)rpg game, not an interactive movie. Some effort is actually required to clear those types of games. It's even more ironic when you realize some of these same people would actually put in the work if it was a single player game.
I never felt it was any harder than other trials from stormblood and up.