Hey!! What I tell you, dont whip your E-peen out in public. Keep it in your pants :p
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Nope, just illustrating a cultural shift that may represent a generational gap. At no point was my comment insinuating anything but a simple observation. The very idea that "talent" can be represented in an environment in which no such aspects are present is funny. Talent, as it stands, requires an act of physicality. This is why physicists and programers are "gifted" and athletes and entertainers are "talented" - both sets require aspects of ability that are not present in videogames. If anything, games are indicative of the ability to identify trends, cooperate, and react to situations in an artificial setting. These drivers are more closely related to functions of "skill" and/or "awareness."
In reality, the fact that people are redefining what "talent" is lends itself to the question of placation.
In closing, the very fact that you automatically took an objective observation (rooted in common empirical evidence) to be condescending indicates that you yourself may need a hug and/or are a jerk.
Sorry you missed that point.
...right, like that has anything to do with what I just said. I'm not really a hardcore gamer but I can point out people being...for lack of a better word trolls.
But if you must I'll take a hug anytime.
I wont drag this out because it's off topic and not really contributing to the topic at hand, I'll let you guys continue to do whatever the hell it is your doing.
Actually, the idea of what defines "talent" is entirely relevant to the topic. People are debating this throughout the 15 previous pages. The point is that if people define what "talent" encompasses (in this sense) then some clarified ideas can arise out of it. Do more difficult raids equate to "talent?" What do people who consider themselves "talented" perceive this to mean? If that is defined then the foundation for the request can be built and progress can be made.
On-topic, I have played with Kira (if you're on Balmung I encourage you to get to him!) and, from the general comments he has made, "talent" is a function of success not in just execution but also in reward. From there the topic branched out. Some questions raised have been whether or not this is a correct correlation, and then onto the usual arguments that show up in every topic that revolves around loot and the culture of MMO's.
You should read the whole topic - it's an interesting discussion.