Originally Posted by
Punslinger
Sure, just like they did for Stormblood. Oh, wait...
More likely explanation: They overhauled the healers because Yoshida thinks healers should never DPS, ever, and/or they have no actual clue how healers are played in their own game. In a game where people can currently solo-heal UCoB and UWU, where almost all healing can be handled with oGCD heals, where WHM is out-of-meta solely because all the extra healing it brings to the table is not necessary when compared to SCH's and AST's damage buffs, what designer in their right mind would think the solution is to give the healers still more healing abilities?