Do you belive a SE parse will have all of that information at first?
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The second a game becomes about living up to another person's expectations you can count me out. This is a game, not a job.
You know, there's a lot of arguing about whether or not DPS meters are good or evil:
You can argue why you think you need them, but are they worth your account?
I was curious the game's take on DPS meters, so I decided to ask them, here's the reply I got from a GM on the subject:
http://i62.tinypic.com/ff30o9.jpg
http://i59.tinypic.com/xpvsx4.jpg
So if you don't like damage meters, report people that use them.
Most people obsessed enough to use a damage meter generally value their account.
I think SE kinda settled this issue so not sure why it's really worth talking about except for the fact that a lot of people are clueless and just install game addons without even questioning what the risks are.
More on the subject...
Personal opinions aside, seriously...
http://www.reddit.com/r/ffxiv/commen..._for_ffxivapp/
Basically, SE wants to you to record yourself doing a rotation, sit down and manually calculate your DPS. So spending 2~4 hours per 3m fight to calculate, re-calculate if you're doing your rotation right.
So they need to add a parser so this isn't necessary, or we can just continue vote abandoning fights because people don't know what they are doing.
I've never used a DPS meter. I help people all the time. People have been learning and progressing in this game since the game began and many others since basically forever. without DPS meters. If you NEED a DPS meter to teach someone you should look for a meter that can help you improve your teaching, problem solving or even social skills.
I've never had a problem figuring it out. I've never had a problem with the people I group with helping and talking with each other to improve.
The only place maybe a DPS meter could have value over interaction is maybe in a pug.
I'd bet people getting kicked out of the duty finder where people go to learn because those with DPS meters in a premade portion of the group vote kick them for low DPS goes against everything SE wants for their game.
I mean when you vote kick, there isn't exactly an option "because they suck" for a reason.
Anecdotal evidence isn't valid.
I find it interesting that you're spending team teaching people how to DPS, but what are you doing? Just watching them, neglecting your own role? There's a reason for DPS meters, you understand it but refuse it. That's fine. Difference of opinion.