Oh come on really?
You have to go out of your way to get killed in the overworld. if you happen to catch agro you can take a great deal of hits even from a far superior foe and they leash at the slightist hint of you running away.
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Well if your a lvl 50 your going to be strong and you know most stuff won't kill you as easy but id rather not see some lvl 50 monsters that can one or 2 shot me and it's not like ff has many zones or camps were you need to kill stuff to get a key or something so that's what dungeon runs are for are they not?
The same reason I had a summon so powerful in FF7 that it killed Sephiroth in 2 turns and Jenova in 1. Or why Tidus whacked the final boss once and killed him. Or why the clan marks in FF12 were stronger than anything Ivalice was having problems with, and my party murdered them with no problem. It's a game, it gave you its experience from 1-50 but now that you've outgrown it you're expected to get it elsewhere.
Final Fantasy has almost always kept its battle system and story elements at an arms length distance, expecting you to be able to distinguish between the two for the sake of being a fun videogame to play. Actually? All videogames do that. So i don't know what you're talking about.
All those games you reference are single player games though, they are a finite experiences so that once you've reached max level and can trounce the strongest bosses of the game in two hits, you are done, time to start the next one.
What we are talking about here is a MMO world, something that persists even after you've cleared the strongest raid's boss. If we were to take our examples from the same medium. FFXIV, WoW, GW2, War Hammer Online, The Secret Age, all presented challenging world areas or zones even to the highest level characters.
It's not that I'm angry it doesn't exist in FFXIV, I'm more just saddened that a beautiful world goes to waste as just purely a lobby for the duty finder.
Agree with OP.
The world needs more danger around the corner,
more secrets, rare mobs, hidden places etc.
The zones are beautiful - beautiful but boring.
It's good that I'm not the only one that have this in mind!
+1 to a more immersive world.