Originally Posted by
Pseudopsia
You are confusing easy repetition for being challenging? Killing trash over and over to get exp is not challeging it's just monotonous, put in place to increase the life time of the limited content. FFXIV 1.0 wasn't done well, it was done in such a way to extend the life time of the very limited content because SE was really busy making content for 2.0. Drop rates were extremely rare as well to increase the life time of the content.
Coming up with a strategy to beat a boss is challenging and rewarding, not killing trash over an over.