To Me, more dmg = Cool
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garuda is fine.
I thought (at least I read somewhere) that when she teles if your tank positions himself between Garuda and a pillar then the pillar doesn't take any damage. At least I've been doing that, maybe I'm wrong.
Edit: I'm also tempted to try a more melee-orientated approach like I've seen in many videos, but just wondering about the melee resistant garuda clone and how people deal with it.
I wouldn't go that far Kraus, most of the people in the LS know thier jobs well enough, and what is expected of them in the fight. (The exceptions are the people who are new to it.) For the most part, we have been getting Garuda down to 50% around the 5 minute mark. I have no problem enjoying the fight, and having fun, but at some point, you expect your hard work and effort to bear fruit.
I fought Garuda today with a practice pick up PT with JP players. We tried 6 or 7 times and almost got the hand of her teleports, got her down just under 20% on the last try. It was fun, I don't think she needs any changing, just takes practice. Everyone in the PT learned something and just encourages us to try harder.
Right now I'm gathering to buy some better equipment for my BLM. I had some issues with resists and want to work on that.