Originally Posted by
MilkieTea
I'd argue it's more disruptive to pull during someones cutscene than to patiently wait. The person in the cutscene will hear the sounds of the fight, receive a notification, and may feel pressured to exit the cutscene before it's over. On the other hand, the person pulling typically won't die and was already accepting that one person would be locked out of the fight till the cutscene was over (or deliberately was attempting to negatively encourage the new player to exit their cutscene early). What's one more person?