Originally Posted by
Neophyte
There is an indication. Cleric Stance will be way less mandatory to do healer dps than it is now.
It's also "the best-case scenario [...] now provide[ing an] optional 'boosts' to existing abilities.", right?
Heavy 40% for 20s, 50 potency, on a GCD doesn't sound very mandatory, too.
Pulling someone over to you every 150s? Mandatory my butt.
Surecast? Mandatory. NOT.
So why jump a horse over the hedge because of Divine Seal or Shroud?
Maybe rezz is not a 7ish s cast, but a normal 2,5s one now.
Then even Swiftcast for AST not mandatory anymore.
Maybe they finally fixed Protect as being the most boring and one of the most mandatory abilities at the same time.
The few things we know all indicate that role-based skills are optional and by way not mandatory to accomplish your given task.
We also know that SCH keeps it's thingies and that one of the goals of all this is to bring jobs of one role in line.
So SCH is another indication that the optional skills will not be mandatory for the other ones as well or that they likely have similar capabilities (or at least any capability) in the specific field.
"I use X ability all the time in Stormblood [and if they're still as mandatory and we don't get any compensation, then DEVS suck balls." is all you need to say right now. Yes, maybe they are. Maybe they are not. We'll see. But asking or assuming if they actually are, before we see, is kinda pointless.
"If they do a bad balance this game will be worse" isn't a moot point.
Even though I know that CS will be a pretty small addition, how could I say now "I won't take it"? Do I know the other options in detail? No.