Originally Posted by
Sylve
Im not sure how it could confuse you.
I simply would like more skills and abilities on Healers that buff the party or debuff enemies instead of just "do damage yourself".
Channeled abilities that provide massive Attack Speed buffs, short duration buffs that increase the various way your party can deal or take damage. Skills like that on Healers would be nice.
Move away from "Healers" as a Role and push a Support Role instead. Healing damage while boosting the performance of the party.
As for the AST cards, they're on a 30 second cooldown. Of course theres no real way to "focus on cards". Im not sure how you took me to mean that.