Originally Posted by
Nalien
Oh it's too late to make any changes for 3.0... What I'm saying should apply to 4.0 onwards, if I make examples with 2.0/3.0 content, then they're just that, examples. I'm not suggesting that anyone lose any of their current progression, I'm simply suggesting future content have multiple paths of progression, rather than one... I'd rather have a casual and hardcore progression path, that are tuned to those types of players, and hopefully works, than have a single progression path that tries, and fails, to please both sides...