Originally Posted by
Sol_Aureus
But getting gear IS character progression. I guess since XI had gear swaps, I almost always wanted something from some endgame event because it was the best for that slot for a specific task. I had an MP set, a summoning magic skill set, a blood pact timer - set, pet atk/acc set, perpetuation - set... And even without gear swaps, in XIV I'm going to want a few sets for specific situations. If the level cap stays constant for a long time, it allows players more options for things to do at endgame, and a lot more options for gear.
Like I've said, as long as previous gear/events aren't rendered obsolete by level caps, i'm prefectly fine with them.