Femroes faces are completely nuked now, but no one talks about it.
I actually thought more people would be talking about it, but I guess not many people play as Femroes.
If you look at roeydagyns concept art, any promotional art, or even meet roes in the current version of the game, you can easily see on their bulkiness and very rough faces with square chins, narrowed jaws and noses, very deep wrinkles in the root and nasion areas of the nose bridge, etc. The problem is... just gone in the latest benchmark. The overall shapes of the faces are the same, but the details that created the shapes and complexity of the faces are not.
https://i.ibb.co/Bq3YW8f/b02.png
Even a quick comparison of the images shows that the face on the left is more flat and the face on the right is more rounded. I understand that because of the change in materials and rendering, the images will look a little different, but it's more than that.
https://i.ibb.co/FhFXSvb/b03.png
The left face looks more organic, and when you look at it, your eyes are probably focused on the character's eyes/nose. You can't focus on the same parts of the right face. Your eyes start wandering around the face to many different places without really stopping on anything. It's not because the new face has more detail.
https://i.ibb.co/KrdHKJs/b03-B.jpg
On the left face, the eyebrows flow into the bridge of the nose. Eyes have additional wrinkles to separate them from the nose, creating complexity and catching the viewer's attention. The rest of the face is flat and has less detail, creating a strong focus on the eyes. These details are missing from the right image. That's why you can't really focus on anything on the right face and jump from element to element.
https://i.ibb.co/6sT53mp/b05.png
Details of the nose bridge and eye sockets have simply disappeared.
https://i.ibb.co/K2z6Z63/b05-B.jpg
Details like these add complexity to the shapes of the face, create focal points, guide lines and attract the viewer's attention, without them... there is nothing.
https://i.ibb.co/Cz7JFf8/b07.png
I don't even have to draw red lines on it. It's just so obvious. But wait, there is more.
https://i.ibb.co/Z1X6zzM/b08.png
Even if you try to focus on more soft and rounded faces complete ditching rough features of the face (features which made roegadyn roegadyn) the right face still looks off.
https://i.ibb.co/mvKTX2J/b08-B.jpg
It's not just couple small things, which looks a little bit different with graphical update. It complete different composition of the face created by different shapes and features which were definite for roegadyns are just gone.
https://i.ibb.co/L5x7Gpk/b09b.jpg
Do you remember roegadyns with their unique faces? This is them now. More Huyrs than Huyrs themselves.