Originally Posted by
R041
You're admitting what I'm saying.. I never said there was no coop. I said it's too far and few for an MMO. Feel free to read the rest of my posts in this whole thread.
My hypothetical friend will have to do 3 hours of MSQ to do a 15 minute dungeon, then back to MSQ. Repeat for 300* hours. This was OK when the MSQ was just ARR+HW, maybe even Stormblood. But the length of this type of experience is getting extreme.
That's not enjoyable. Sorry, it's just not. I'm glad that you're okay with that, but it's not up to par with the other experiences out there now. We need to do better.
With WoW, you actually don't have to progress much to coop - You just need to meet min ilvl to do the dungeon, you can unlock most BFA dungeons by level 20 which you can do in an hour on a new toon. You don't need to meet some arbitrary story req. Otherwise anyone can run quests with you in open world, and content is synced allowing you to use your high level kit with your friend. If you finished the 'MSQ' or certain quests, you can do a 'Party Sync' to match the player and run the series of quests helping them along the way.