the reason why is because the ixali are only 3 levels above you and you had 2 THMs.
try doing a leve as being 1 THM and fighting mobs 3 levels above you. its a polar opposite scenario. chaining mobs is almost non existent.
Printable View
Do you understand what literally means? I don't think you do.
If you were pacing yourself, you wouldn't be running out of MP. That's the whole point of pacing yourself, and if you run out then you're doing it wrong.
...Why? This just tells me you have no idea what you're doing. But I already knew that.
Of course the downtime is longer than before the patch. Did you even play THM before the patch? All you did was debuff occasionally and throw out cures/stoneskins. I spend more time doing stuff on THM now than I ever did on THM before. I never ran out of MP on THM, because there was never anything to really do that required it. I could do a million things on THM before and none of them would matter (capped DoTs, capped landing rate, crappy offensive spells, inferior healing ability...)
How much experience do you have as a level 50 THM? None? I thought not.
To confuse slower with slow is a mistake. 90 miles per second is slower than 100 miles per second, but neither one is slow. Your experience with your level whatever THM isn't indicative of higher level play.
I play PGL, MRD, GLA and ARC as well. I know the difference. THM is burst damage, not DPS, but you know the difference between a THM that paces himself to a THM that doesn't?
It's 10000 damage compared to 40000. It's 3000 damage compared to 9000 damage. A THM that doesn't know what he's doing can only do so little damage over so long a period compared to one that does.
Once more showing how little you really know. THM already has a high probability of dying. THM already has to manage hate as well as MP. Being "leet" with your skills brings everything you want to the table already, it's just the more "leet" you are the less trouble you have managing your MP and pacing yourself.
THM is already a glass cannon. If all you want is white noise and button presses to keep your attention like a child pining after the shiny shiny, then play a melee job.
Again, you complain about a job you don't truly understand at a level where you are incapable of understanding it. To me, it sounds like THM isn't the job for you. By extension, I doubt anyone who couldn't handle THM would have a much easier time on BLM.
Im sorry but IMO this sounds just how its suppose to be. Every FF BLM was super high power but was soft and MP was always a problem. This is how i like my BLMs!
i already do pace myself and it is slow. you cant argue that.
the reason why it is slower than before isnt because i was spamming spells like debuffs, its because of the lack of stygian spikes and drain MP. with those two i was able to keep MP up all the time allowing me to nuke all the time.
i do pace myself and i still run out of MP. i use my parsimony on my higher spells and only use my higher spells at certain intervals.
you go do a leve and try to chain two groups of 3 Dodos 3 levels higher than you. tell me what you get.
I think I'm doing exactly that. I think the problem is how you define slow. Define slow for me. Oh, you want to nuke 24/7? Tough luck there, because that's not how you play THM this time around (Hell, it wasn't how you played THM last time around either). THM isn't slow, you just think it's slow (and conversely, I don't. IMPASSE!)
Get used to not having perpetual (and useless) MP. If you can't adapt to the new play style, stop playing it. Again, to say it's slow is wrong. To say it's slower, is right. I'd rather this than waiting 30 seconds to 1 minute for my debuffs to wear off so I can be useful again. I also loved waiting 60 seconds for my debuffs to cooldown because of the capped accuracy rate on landing magic. I loved throwing out 700 sacs when the CNJs are doing 900-1200 Cure IIIs for the same MP.
I love having full MP. And I love having nothing to do with it. If you think constant nuking makes up for that...well I don't what to say to that. You may be doing less overall, but you're getting so much more out of it.
90 miles vs 100 miles, remember?
and thats what i have every right to complain about. Classes were defined by Yoshi to be solo friendly. So far THM is pretty much BLM... FFXI BLM at that. this is not solo friendly. i went from being able to reach cap in two months solo to reaching it in most likely 5 as it seems. i am not able to chain my leve mobs even though i am not playing the Job, im playing the "solo friendly" class.
if you think pacing yourself the extent youve described isnt by definition slow and not just slower then you have the perfect mentality for a game that will only stay as the worlds most niche MMO and i think its a sad thing and a boring, uneventful mentality of what fun gameplay should be. and you talk as if it takes any actual brain power to pace yourself.
i think your wrong for enjoying pacing to that extent, and i think its right to have lower cost and still do the same amount of damage with the trade off of higher agro.
you think its a class i dont understand? i understand burst damage classes. what i dont understand is why THM is acting like BLM and why anyone on the planet would think thats fun. then again there are people who craft so go figure right?
Apples can never be oranges, the sooner you can understand that the better.
The problem isn't that the game is slow, it's that you think that pressing more buttons is more fun. Here's a hint, it isn't. Doing more actions per minute doesn't make the game more fun, it makes it more tedious, especially if those actions don't add up to anything significant. If this was the case, we would still be spamming 1 and 2 for constant light thrusts and heavy swings instead of having auto attack. We would still have 50 abilities that don't do crap and perpetually useless MP.
You know what's better? Having to use your skills smartly in order to be the best you can be. Thinking about what you're doing and working with other classes and people using all the tools your job presents to you. Fantasy Final XIV is slower paced than other MMOs, that doesn't inherently make it more boring. There are a lot of reasons XIV fails as an MMO, and faster game play with more twitch elements is not something that will fix that issue.
You think I'm wrong for enjoying this? I think you're simply an impatient child who's so scared of doing nothing for 2 seconds that it terrifies him into mediocrity.
I'm interested in games like TERA and GW2, but I know that apples can never be oranges. I'd like FFXIV to be the best it can be. I don't want it to be like TERA and GW2. What's the point? If that's the case, I'd just play those games instead (and I likely will).
But hey, if there's one thing, and only one thing we can agree on. It's that crafting sucks.
Not solo friendly? I solo all the time as THM with little to no issue...