I'll give it a try when I get home and post my results here ;)
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I'll give it a try when I get home and post my results here ;)
This may have been covered earlier but this is a long thread and I'm reading it at work:
I use this rotation for single target:
Blizzard III > Thunder III > Fire III > Fire I > repeat Fire I using Thundercloud and Firestarter as they proc > Swiftcast/Flare > Convert > Flare > Transpose > first tick start over with Blizzard III.
The main issue I have with this is that Convert is a 3 minute CD and can only be used every few fights.
And for AOE:
Blizzard III > Fire III > Fire II until down to about 1k MP > Swiftcast/Flare > Convert > Flare > Transpose > Repeat
Thoughts? Is this some how to straight forward, or....?
Why wouldn't you use Firestarter and Thundercloud prods as soon as they show up?
And why would you use Thunder II instead of III? When you open with B3 it's free...?
If you penned out the time it took for your full rotation, and synced it with Eorzia time, you could probably streamline it. Meaning, At a certain point in your rotation, your MP from bliz 3 would tick at a certain time. So you start your rotation at a certain amount of Eorzia seconds to grant ticks when they are most needed.
However, procs from Firestarter and Thundercloud would throw that off. So you would have to pause here and there and pay attention to "what time it is" in the middle of your rotation.
In the long run, would it be worth it? Only math will tell.
What you're saying is "During a burst phase, crit has a larger impact". While this is true and may make sense for certain encounters where Flare burst is key to eliminating threats to the party, it is not the same as "Crit provides a greater effect because these spells hit harder".
Always remember what you sacrifice to buff that burst phase.