^^this is true this is not WoW 2 it's FF14 let's think about that for a minute 2 , 14 hmmm 2, 14 I think 14 is more than 2 oh and 14 isn't their only multi player. If you want WoW play WoW end of story.
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Tough luck, he admitted today that he wished that he had started FF 14 earlier from how much he enjoys it rofl! He's gonna stay for a looooong time.
NA DC is already full from the amount of hardcore raiders he brought and the threads complaining about toxic wow refugees are booming! It's happening and there's no escaping it!
I don't believe that for a hot minute, I am almost positive he was hoping New World was going to be THE game 14 was just a pit stop. Glad he's enjoying it but just watch and see. In the whole grand scheme of it all I could care less what he plays as I am not a rabid fan. The more he gets brought up here by so called fans the more I am disliking his influence. I mean he's okay but I don't feel I have to follow him around or do what some of you do with you unabashed worship. Seriously it's not a good look.
Which is fine if he stays. Three threads are nothing (especially when the same troll is bumping them...bump away!) It's nice that HE changed his stance towards the game...but THIS game isn't changing from what it wa before and after his arrival. Which doesn't and won't have the aforementioned content.
M+ remains in WoW where it belongs.
Enjoy!
They already have incentive to get better at the game. Do you think players actually enjoy decorating the floor while the rest of the group gets to actively participate in a given fight? The fact that so many players are decorating the floor is a sign that the content is already too hard, not that it needs to get harder. This idea that the purpose of a game is to force players to improve their playstyle at the expense of fun is what's driven WoW to where it is today. When you say that the odds of getting the easy mode player decrease, you're ignoring the rest of the picture, which is that the easy mode player that's no longer polluting your precious dungeon has yanked their sub and effectively decreased the amount of resources that FFXIV receives going forward. Extremes and ultimates already fill the role of content that is free of unskilled players. Forcing that level of difficulty on the rest of the content is an insane strategy that's already failed spectacularly in WoW.
Because we've already seen how it plays out in WoW. The playbook goes like this:FFXIV's surge is due in no small part to WoW's elitist stance on dungeon content.
- Difficult dungeon levels are added
- Players don't find them fun, and no one runs them
- Gear rewards are removed from the easier dungeons and shifted into the harder dungeons to force players into the harder dungeons through gear incentives
- Players unsub
Ahem.
Difficulty bad.
Seriously though, why are y'all so opposed to optional difficulty choices in 4 man duties, with normal being the standard for dungeons as they are now? Or maybe the occasional optional (Hard) dungeon, that's actually hard and not just a revisited version of a previous dungeon? It's not like everyone that wants challenging 4 man content wants something on the level of Ultimate, just something that requires a little more thought than "spam aoe on trash, slap mini-boss like a red headed stepchild".
And here we see the typical "you're trolling" card when you can't respond back. So original.
They're afraid it might contain some rewards that they can't have. I still remember the delicious tears about the glamour from Memoria Misera.
Well, Yoshi P happens to agree.. with those who don't want it. So.. tough luck I suppose?
With the limited resources Yoshi P and team have, these things being made.. means other stuff is dropped for it. I'd love to see both Savage and Ultimate go so other things can be made with those resources, but that isn't happening either. And I rather doubt the crowd that Savage raids and Ultimates cater to would appreciate those two modes being put on hold for Savage dungeons either.
This is primarily why I don't want it, because those resources spend making it.. have to come from somewhere.
If they were to add higher difficulty dungeons, I'd rather glamour not be one of the rewards behind them. Weapons and mounts like deep dungeon/savage, sure, but things like dyeable job AFs and gear sets should remain accessible to as many people as possible. Locking the non-weathered versions of the Shb gear sets behind an ex trial was a mistake in my opinion, especially when they did not even release dyeable versions of the weapons that came with those sets.