This thread is so ironic. They are doing this specifically to try to speed up your dps queue time. Honestly I still can't stop laughing about the OPs logic.
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This thread is so ironic. They are doing this specifically to try to speed up your dps queue time. Honestly I still can't stop laughing about the OPs logic.
As a Tank there is an easy solution to this. Let them die. Impatient players who cause problems are not worth your time and effort. If they vote kick you, Report them right back, Nothing will happen to you. I have been playing a Tank for MANY years. You are the party leader regardless of what they want or think, you drive the party forward. Now my time being a tank in XIV personally has been nothing short of great, I can't recall the last time I ran into a verbally abusive player to be honest, It's been well over a year.
If they think you are slow, that is NOT YOUR PROBLEM, you go at the pace you are comfortable with and clear the content. Why? those DPS's will NOT go into another 30min queue while you just instant pop into another one. Don't put up with peoples BS online, It is so simple for a Tank to control everything that happens in an instance do not allow some jerk to dictate how you should play.
And lastly to the OP of the topic. No, For every 100 Players in MMO's there are like 75 DPS, 15 Heals, 10 Tanks. If you want to be rewarded for playing what the majority plays and blame it on everyone else but yourself that is YOUR problem. Tanks get Instant Queues because NO ONE WANTS TO PLAY ONE, It's not about who contributes more to the game during a play session, The game simply cannot be played without Tanks or Healers, If you have a problem with the vast minority getting rewarded because you choose to play a role that is not needed, go play an MMO where there is no trinity like Guild Wars 2.
To reply to the quoted above: No they're not, they do however have a higher burden of responsibility.
If a dps doesn't play well: Stuff takes longer. If a Healer or a Tank doesn't play well stuff tends to wipe, people get salty, bad vibes happen.
It's a moot point anyway, the incentive is to help dps players get into dungeons quicker, that's your reward.
Wait, this thread is still going?!
Guess I'll have to keep on laughing....
Be careful what you wish for OP – as soon as the Tanks and Healers have finished decking themselves out in VI melds (which conversely helps the dungeons runs much smoother/faster) and the bottom drops out of the market boards (which has already well under way on my server) – we'll all be back to square one. And they'll have to start finding creative ways to bribe us in.
What rewards I didn't see any when leveled my healer. When ran dungeons hardly any healer gear was in the chests. only thing noticed was faster que time. If don't like long dps que times maybe you should switch to healer or tank job. If your main is smn then level using sch for faster que time.
Exactly, and if you add a reward to DPS that nulifies Tank/Healer, then it will run back into the same issue. the whole "In Need" bonus means that those roles aren't queuing up for dungeons, their is a surplus of other roles and an incentive is added to encourage them to join.
An Incentive was always in the game but it was never really any good, some gil, GC seals, meh. Now the reward is actually decent and worth doing which is what the whole purpose of "In Need" Bonus was. To give players something that was worthwhile to queue for a Duty and play a role they might not have played otherwise for a reward.
Einstein this is the whole reason tanks and healers get "rewards". If you havent noticed there's kind of a lack of these classes, just look at the next census put out. So yeah SE is enticing more people to play the classes that ya know 1/3 the population plays. Unless of course you want even longer ques maybe 2hrs I suggest you just deal with it.