the good news is well have 125 inv which is 25 more then they said wed have before
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the good news is well have 125 inv which is 25 more then they said wed have before
The primary function of icon-driven inventory is to be more mouse-friendly. Gamepads still work just fine so to me, it's win-win. It also takes up less space than a mile-long list.
Good. scrolling through list 5 times up down to find item was not ideal... so life continues to improve^_^
I say just let SE make the decision. They have some good ideas so far xD
I know players have contributed ideas too. But SE has FFXIV under control no. Let's stop worrying about split hairs.
While I would merrily do just that if I was happy with the new team's decisions so far, the reality is that I've been very upset with a number of decisions they've made, to the point where I almost didn't resub once payments restarted.
At the same time, one of my big wishes is that I've wanted them to design the games themselves instead of letting the community play backseat driver for the development team, so maybe this is a blessing in (heavy) disguise.
I don't know, but from Bay's post in another thread, I seem to get the feeling that there might be a list view. Having the 5x5 system *and* the tab system seems to lean toward it. I mean, the different bags shouldn't need "tabs," I don't think? That seems more like a list feature.
Triary posted a few follow ups to various questions about inventory bags in 2.0, that we wanted to share with you all here, too.
Can’t promise it will be implemented, but I will let the dev. team know your feedback.Quote:
Will there be something in 2.0 where you can drag the dark matter icon over a piece of gear and it repairs the item? Or drag materia over a piece of gear to attach it? Drag an item out of the item window to throw it away?
Yes, they will also utilize bags.Quote:
What about retainers? Will they also adopt the bag system?
A: While crafting you will be able to select your crafting items from your bag.Quote:
It would be nice if you could select crafting items from the bag display.
As always, please share your feedback here as well and we'll continue to pass it along!
I would still prefer to have the option of customisable 'Tabs' that can be renamed and sized, with size being limited by total inventory slots.
At the end of the day 'Icon View' isn't a game breaker for me by a long way. If done well, i may even prefer it. ^^