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Thread: Barspells

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  1. #1
    Player Aequis's Avatar
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    Mar 2011
    Location
    San d'Oria
    Posts
    46
    Character
    Aequis
    World
    Lakshmi
    Main Class
    RDM Lv 99
    Barthundra is essentially "Barstunra" and it works against physical types of stun too. For example, if you cast Barthundra/Barthunder and are hit by the Yagudo TP move Sweep (AoE dmg and Stun effect), you have a greater chance of resisting the effect or the stun effect not lasting as long. I can even see it working as DRG/WHM in Campaign.

    All physical moves with added effects (Delta Thrust, Violent Flourish, Sweep, Frypan etc.) work with and factor in magical resistance to decide whether or not the effect will process.

    SE really don't have a reason for not adding dark and light resistance spells to WHM and RDM, same reason they never had a reason to hold back Enlight and Endark until recently. I still don't agree with those two spells being given to PLD and DRK respectively, but we really do need light and dark resistance spells as WHM and RDM.
    (1)

  2. #2
    Player Merton9999's Avatar
    Join Date
    Mar 2011
    Posts
    528
    Character
    Mordru
    World
    Quetzalcoatl
    Main Class
    SCH Lv 99
    Quote Originally Posted by Aequis View Post
    Barthundra is essentially "Barstunra" and it works against physical types of stun too. For example, if you cast Barthundra/Barthunder and are hit by the Yagudo TP move Sweep (AoE dmg and Stun effect), you have a greater chance of resisting the effect or the stun effect not lasting as long. I can even see it working as DRG/WHM in Campaign.
    Yep, always loved Barthunder for this reason alone on Yagudo Campaign. Same with Barblizzard for that Vunkerl NM that does Bindga. It misses me 95% with Barblizzard on.

    This is another reason I want Barnocta - to boost sleep resist. I can't think of a status that Barlumina would be useful against, though. Still, for completeness, the looks, and a few Banish/Holy casting mobs.
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