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  1. #1
    Player GlobalVariable's Avatar
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    Arisingchicken
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    Odin
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    PLD Lv 60
    Defending ring is as near a myth as drops get, when the NM was a free spawn we'd see what, 1 drop per 2 years? Serious question, anyone got any actual data to go on for it, tell me. I know its always been crazy rare.

    edit:
    Pardon me if I don't take wiki's data as accurate even if I implicitly trust such a small sample size to be accurate it seems like there would be high probability of many of unreported kills without a drop.
    (0)
    Last edited by GlobalVariable; 05-14-2011 at 06:21 PM.

  2. #2
    Player wish12oz's Avatar
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    Quote Originally Posted by GlobalVariable View Post
    Defending ring is as near a myth as drops get, when the NM was a free spawn we'd see what, 1 drop per 2 years? Serious question, anyone got any actual data to go on for it, tell me. I know its always been crazy rare.
    The real drop rate is 5%, which is once every 20 KBs, which averaged once a week real time per spawn basically, so every 20 weeks a new one would drop. Which is every 4 months on average.

    Quote Originally Posted by GlobalVariable View Post
    edit:
    Pardon me if I don't take wiki's data as accurate even if I implicitly trust such a small sample size to be accurate it seems like there would be high probability of many of unreported kills without a drop.
    If you camped kings seriously at all, you knew when D rings dropped, and I assure you the rate is right around 3 per year, I don't really care if you believe me or the wiki or anything else, go ask oldschool hardcore HNMLS people on your server.

    Or! actually, I know of this LS, they chased off every other HNMLS on their server and recorded drops and kills on their forums, and got every D ring on their server the whole time they were an LS, why don't you go there, check their old posts on their forums, and then you can get specifics regarding how often KB spawned on their server, and how often it dropped D ring.

    http://z6.invisionfree.com/NewKazoku...p?showforum=20
    Here's the specifics:
    In 51 KBs, they got 3 D rings. Which is just over 5%, but since this is a very small sample size, we can assume a small margin of error, so between like 4% and 8% would be their drop rate
    11/15/09 - 10/31/2010 is the date recorded for the 51 kills, 349 days. If we assume they got every KB that poped, that's an average of 6.8 days between pops. or once a week like I said.

    So this LS's statistics are exactly what I said.
    (2)
    Last edited by wish12oz; 05-14-2011 at 06:43 PM.

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  3. #3
    Player GlobalVariable's Avatar
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    Arisingchicken
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    Odin
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    Quote Originally Posted by wish12oz View Post
    go ask oldschool hardcore HNMLS people
    I thought I just did exactly that.

    I don't really care if you believe me or the wiki or anything else
    Chill out. All I did was give reasons why I was asking here in my edit and went to bed because I was dozing off in the edit window. I didn't even read past where my own post is till I got up today.
    (0)

  4. #4
    Player wish12oz's Avatar
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    Quote Originally Posted by GlobalVariable View Post
    I thought I just did exactly that.

    Chill out.
    You ask, I said it's it's 5% and you doubted it, so I provided information to prove my prove my point. And I'm not angry at you or being hostile with you, just providing information to back up my claims.

    Quote Originally Posted by MarkovChain View Post
    Gotta love BG rejects doing statistics with 50 sample size. Also D ring is useless : Cure 6 etc. Anyone easily caps mdt/pdt if they want to.
    Ya Pchan, a whole year's worth of statistics is terrible. I just posted that to go with what the wiki said and personal experience, if you have statistics that say something else please present them and argue against me, but I doubt you do, cause you never have anything useful to say. So take your full usukane, your earth resist build, and go back to brewing the dragua's you said were so easy and tried to make fun of people for brewing.

    How about this, in the just over 2 and a half years I actively did HNMs, I can name all 8 D rings that dropped in that time frame. That's 2 and a half years worth of statics saying 5% drop rate, combined with that LS's posted rates, and combined with what wiki/alla/every other site says the drop rate is. Is that good enough? Or do you think it's worth arguing that the drop rate is not 5%?

    I got an idea, how about you go to this thread here:
    http://forum.square-enix.com/ffxi/th...ll=1#post54703
    And answer the question I have ask you to answer 10 times now, that you refuse to answer because you know you're wrong.

    Let's take one last look at something you said, you called me a BG reject. Implying that I am somehow rejected from BG. Last I checked, about an hour ago, I'm not banned from BG, and people don't respond to every post I make telling me how stupid I am, so I have not been rejected there, unlike you. So now, how exactly am I a BG reject?

    Quote Originally Posted by MarkovChain View Post
    It's useless because almost every job can cap pdt and mdt for one, and for two cure 6 removes the need of any defensive stat. This has nothing to do with doing math, just common sense. Now if we are back to killing stuff than can do 1k + while having 2K HP sure.. maybe.
    Defending ring is the best piece in the game for MDT and PDT combined or separate.
    You give up the least in the ring slot for it compared to anywhere else.
    Most jobs cannot actually cap PDT without giving up their weapon slots.
    You argue people should carry around 20 pieces of gear to reduce magic damage by 15% when you can reach 33% reduction with 4 pieces of gear, why are you saying this isn't worth it? I completely don't get your logic.
    This update has tons of outside abyssea content, every other update from this point on will be that way too, saying stuff is only useful outside of abyssea is not a valid arguement.

    Now stop ruining my thread with your off topic comments Pchan, no one likes you and no one cares what you have to say, just like on FFXIAH, BG, and everywhere else you try to throw your opinion around and provide nothing useful.
    (10)

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  5. #5
    Player GlobalVariable's Avatar
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    Arisingchicken
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    Odin
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    Quote Originally Posted by wish12oz View Post
    And I'm not angry at you or being hostile with you, just providing information to back up my claims.
    It just looked like you thought the edit was a reply to you, it wasn't. Either way thank you for the info and linking that was indeed helpful.
    (0)
    Last edited by GlobalVariable; 05-15-2011 at 08:49 AM.

  6. #6
    Player RaenRyong's Avatar
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    Sakurawr
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    Bahamut
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    BLM Lv 92
    Quote Originally Posted by wish12oz View Post
    beautiful words
    I'm afraid I'll be needing video evidence of each and every one of those D Ring drops and non-drops. When you show me the video, I will pretend it doesn't exist and start insulting you instead.
    (0)
    This is Sakurawr, not Raen D:

  7. #7
    Player MarkovChain's Avatar
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    Quetzalcoatl
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    MNK Lv 99
    Quote Originally Posted by wish12oz View Post
    You argue people should carry around 20 pieces of gear to reduce magic damage by 15%

    Where did I say that ? Carrying 20 pieces of gear for 15% reduction is idiotic especially with cure 6. I think I'm actually saying the opposite. While it's a nice item to have because well it *can* save space (sometimes, assuming you actually NEED mdt/pdt to achieve what you want). It's not useful because whenever you would need it you can use alternative gear and be exactly as much efficient or even more efficient. Its ONLY benefit is to save inventory.

    Two situation can happen

    99% of the fights where the mobs cannot harm you even with zero pdt gear => useless obviously. Mages have infinity MP, the MP saved over time argument doesn't work. Taking 90 instead of 100 damage doesn't make you better at anything.

    1% of the fight were stacking pdt is useful which can be for instance supertanking which is a super rare situation and which can be generally done with basic earth staff & co. One situation I can think of is PW while holding the lamps. For anything else cure 6 spam. You asked for "easy game" now you have it.

    Now if we are back to the old FFXI where optimizing matters why not. Although technically cure6 is more useful outside than inside abyssea. This item is nothing but a trophy and for a long time. It will become useful when they uncap pdt/mdt .. maybe. How likely are we going to have shell 6 ? More magical/physical damage taken - ? PLD is the job that takes the least damage wether from magical or physical sources. PLD is useless as every one knows. Why would Defending ring all of a sudden become useful ?
    (0)
    Last edited by MarkovChain; 05-15-2011 at 09:43 AM.

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  8. #8
    Player wish12oz's Avatar
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    Quote Originally Posted by MarkovChain View Post
    Where did I say that ? Carrying 20 pieces of gear for 15% reduction is idiotic especially with cure 6.
    You said it repeatedly in the post I linked to in my last comment to you. And it's exactly what I was pointing out to you. With an MDT set you lose 4 spaces and take 33.5% of magic damage (according to you) and you were championing resistance gear at 20++++ spaces of inventory to take 15% of magic damage. Which is completely not useful IMO. MDT set only. And the less gear required to cap MDT the better IMO. D ring is amazing, it's best in slot, best out of all options available based on what you lose to equip it compared to other slots. People who think it's useless are really bad at this game, nothing more needs to be said about it.

    Quote Originally Posted by MarkovChain View Post
    PLD is useless as every one knows. Why would Defending ring all of a sudden become useful ?
    Because the ring is not for PLD. It's for jobs that require PDT to tank effectively sometimes. Or for melees who pull hate and aren't trying to tank to avoid dieing.

    Quote Originally Posted by MarkovChain View Post
    Now if we are back to the old FFXI where optimizing matters
    Everything you post everywhere is all about optimizing everything, why are you arguing against it for this and saying D ring is useless?
    (1)

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  9. #9
    Player MarkovChain's Avatar
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    Quote Originally Posted by wish12oz View Post
    You said it repeatedly in the post I linked to in my last comment to you. And it's exactly what I was pointing out to you. With an MDT set you lose 4 spaces and take 33.5% of magic damage (according to you) and you were championing resistance gear at 20++++ spaces of inventory to take 15% of magic damage.
    I'd like to know how you can equip 20 piece of gear. This must be a troll secret. I don't know wtf you are talking about with -15% magic damage thing. Resistance build is nearly -100% damage taken not -15%. Look

    full damage p=0.95
    1/2 damage 0.0475* 1/2
    1/4 damage 0.002375 *1/4
    1/8 damage 0.000125 *1/4
    => on average you take 19.22% of the full damage. With shell V that is 14.56%. In other word a elemental reisist build would be equivalent to -61% magic damage taken. Contrary to what you claimed, it is done 6 pieces of gear only because there is this wonderfull spell called bar-

    As a jackpot bonus your are immune to enfeebling spells to that element.

    It's funny, it's almost as if BG is learning elemental sets in 2011.

    Quote Originally Posted by wish12oz View Post
    Because the ring is not for PLD. It's for jobs that require PDT to tank effectively sometimes. Or for melees who pull hate and aren't trying to tank to avoid dieing.
    If your melee pulls hate and aren't trying to tank maybe you should reconsider why you are bring them. I think you are too much in the 2004~ hnm mentality of fighting weak mobs like Fafnir. If you are doing it right you bring 2 healer 2 tanks (=DD) 1 BRD and 1 THF. At no point anyone but a tank can possibly pull hate. "Pulling hate" is an expression that refers to an FFXI era where people tanked with PLD in dynamis, and fought hnms with PLD, an era that you clearly seem to belong. You should use a time machine. There is no situational where, under the new FFXI (since 2006), a tank would require a D ring, nor a mage.
    (1)
    Last edited by MarkovChain; 05-15-2011 at 05:31 PM.

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