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  1. #281
    Player Aldersyde's Avatar
    Join Date
    May 2011
    Posts
    265
    Character
    Mayoress
    World
    Siren
    Main Class
    PLD Lv 85
    Seriously, does SE not test anything they put in their game at all? It's hard to swallow that this was a glitch when they fixed an similar issue with avatars a few months back. Is it such a leap in logic for these people that if one type of pet is not working as intended then, gasp, maybe ALL pets aren't working as intended? Sweet Jeebus, nice ability to extrapolate there devs.

    Well, since it seems that SE needs everything spelled out for them on things that are glitched or not working as intended, charmable mobs are glitched in all 9 Abyssea zones. Mobs that are charamble everywhere else in the game can't be charmed here. According to the lore concerning Abyssea, adventurers from Vanadiel are needed to save that world because they can acquire power that those native to Abyssea can't. With atmas breaking all the rules, bst should not only be able to charm mobs they normally can, they should have the power to charm larger mobs as well (malboro, rocs, vines, buffalo). Charm shouldn't be restricted in Abyssea. No other job in the game has their primary JA restricted like bst does. Make job-specific atma that lets bst use their native ability or put it on AoA or something. I saved the world, as a 90 bst I think I can handle charming an otherworldly bunny.

    Ya, ya....qq. But when in Rome, you do as the Romans do. I want a statement from the reps here on why it took so long to discover this issue when they've already fixed a similar one with smn. I also want to know why charm can't be used in Abyssea. I don't think either request is unreasonable.
    (1)
    Last edited by Aldersyde; 05-14-2011 at 03:57 AM. Reason: Grammar

  2. #282
    Player Zyeriis's Avatar
    Join Date
    Mar 2011
    Location
    San D'Oria - Phoenix
    Posts
    935
    Character
    Zyeriis
    World
    Phoenix
    Main Class
    COR Lv 90
    Quote Originally Posted by Aldersyde View Post
    Seriously, does SE not test anything they put in their game at all? It's hard to swallow that this was a glitch when they fixed an similar issue with avatars a few months. Is it such a leap in logic for these people that if one type of pet is not working as intended then, gasp, maybe ALL pets aren't working as intended? Sweet Jeebus, nice ability to extrapolate there devs.

    Well, since it seems that SE needs everything spelled out for them on things that are glitched or not working as intended, charmable mobs are glitched in all 9 Abyssea zones. Mobs that are charamble everywhere else in the game can't be charmed here. According to the lore concerning Abyssea, adventurers from Vanadiel are needed to save that world because they can acquire power that those native to Abyssea can't. With atmas breaking all the rules, bst should not only be able to charm mobs they normally can, they should have the power to charm larger mobs as well (malboro, rocs, vines, buffalo). Charm shouldn't be restricted in Abyssea. No other job in the game has their primary JA restricted like bst does. Make job-specific atma that lets bst use their native ability or put it on AoA or something. I saved the world, as a 90 bst I think I can handle charming an otherworldly bunny.

    Ya, ya....qq. But when in Rome, you do as the Romans do. I want a statement from the reps here on why it took so long to discover this issue when they've already fixed a similar one with smn. I also want to know why charm can't be used in Abyssea. I don't think either request is unreasonable.
    Well, I posted my thoughts as to why you can't charm in abyssea. It mostly boiled down to not being able to just throw charmed things at the NMs (because you can't in about 90% of other "endgame" activities).

    Quote Originally Posted by Zyeriis View Post
    Well theres good reason why BST can't charm in abyssea, and not surprisingly enough, it's nearly identical to why BST having 100% pdt- is broken. Apparently almost knows that if you sub BST on a job that is equal to or lower to your BST as a main, you can charm things just as effectively as you would be able to as BST main. BRD/BST can charm just about as well as BST/??? as can PLD/BST. Leading to potential exploitation in exp parties (see below) and everyone subbing BST. How is this similar to the -100% PDT? It could lead to people just throwing pets at NMs with charm on every job in the game. "But they could do that outside of abyssea too" That's not really true if you think about it. Where were sky gods? On secluded islands. Dynamis? Can't charm beastmen. Limbus? Can't charm the mobs in there (from what I recall). Einherjar? can't charm mobs in there. HNMs? Wouldn't go too well, they would wreck the mobs in those zones and get you killed. Sea? I don't remember if Lumorians are charmable, don't think/doubt they are. ZNMs are about the only thing you could actually throw charmed pets at effectively that I can recall (aside for SCNMs which were pretty much the same thing but in WotG).

    On the other hand, It is also very likely that the reason you cannot charm in Abyssea is due to how exp is gained in a completely different manner than it is outside of abyssea. In that you create an exp chain by killing the same mob over and over. BST would be able to exploit this system even further with charm.

    You could argue that they could just remove the exp off of a mob that was previously charmed like they do outside of abyssea but with the spaghetti coding and the compeltely different setup as to how exp is obtained, it would create errors and bugs within the system.

    Disclaimer: The above post was, in majority, off-topic barring a few comparisons to the 100% pdt-exploitability.
    (0)

  3. #283
    Player blowfin's Avatar
    Join Date
    Mar 2011
    Posts
    440
    Character
    Blowfin
    World
    Shiva
    Main Class
    COR Lv 90
    Oh I have another request for my nerf list. Can we ban players who dualbox, they're up in my business all the time, fighting MY mobs.
    (2)

  4. #284
    Player Khajit's Avatar
    Join Date
    Mar 2011
    Posts
    334
    Character
    Khajit
    World
    Quetzalcoatl
    Main Class
    THF Lv 99
    Where is my Apoc autoreraise nerf? Bitches can hold a mob for an eternity longer than a bst can. I'm not even a bst and i can agree this nerf is bullshit made to appease some idiot bitching about stuff he doesn't understand. Don't want bst to be able to keep a pet for a long period of time? Then let them actually charm something and stop letting anything a bst is fighting be so damned easy to steal.
    You wanna know what happens to a bst/smn/etcpetjob when they try to fight anything? The mob gets jacked because they go yellow easily. Bst cant even join in in freakin endgame outside of bst centric linkshells because of that.
    (2)
    Last edited by Khajit; 05-14-2011 at 03:53 AM.

  5. #285
    Player Aldersyde's Avatar
    Join Date
    May 2011
    Posts
    265
    Character
    Mayoress
    World
    Siren
    Main Class
    PLD Lv 85
    @ Zyeriis: Well, your speculation is nice. The thing is I want to hear it from the horse's mouth.

    You're also wrong. Have you never seen a pet ls do sky and send a flock of flamingos at one of the lesser sky gods? Birds can be taken in teleporters. You speak as if charm is an exploit when it's a JA. If a pet ls wants to take down a big nm, why shouldn't they use their native JAs to do so?

    If it's game mechanics in Abyssea that don't allow charm in Abyssea that's fine. But there has to be some kind of statement from SE saying that. It seems from the perspective of the average bst, the job just keeps getting stomped on a regular basis. No elemental proc from bst's primary weapon, no decent damage rating scythes to take advantage of 2-handed buff, no decent ws from said scythe, and can't use the fundamental job ability. The issue for me is that SE keeps taking away from bst and not giving anything back.
    (3)

  6. #286
    Player Greatguardian's Avatar
    Join Date
    Mar 2011
    Posts
    3,238
    Quote Originally Posted by Aldersyde View Post
    @ Zyeriis: Well, your speculation is nice. The thing is I want to hear it from the horse's mouth.

    You're also wrong. Have you never seen a pet ls do sky and send a flock of flamingos at one of the lesser sky gods? Birds can be taken in teleporters. You speak as if charm is an exploit when it's a JA. If a pet ls wants to take down a big nm, why shouldn't they use their native JAs to do so?

    If it's game mechanics in Abyssea that don't allow charm in Abyssea that's fine. But there has to be some kind of statement from SE saying that. It seems from the perspective of the average bst, the job just keeps getting stomped on a regular basis. No elemental proc from bst's primary weapon, no decent damage rating scythes to take advantage of 2-handed buff, no decent ws from said scythe, and can't use the fundamental job ability. The issue for me is that SE keeps taking away from bst and not giving anything back.
    Teleporters shut down when a Shijin is popped. You can't go down and back up with a new pet.
    (0)

  7. #287
    Player Zyeriis's Avatar
    Join Date
    Mar 2011
    Location
    San D'Oria - Phoenix
    Posts
    935
    Character
    Zyeriis
    World
    Phoenix
    Main Class
    COR Lv 90
    Well, I guess it's not impossible in sky, though that wasn't what I was really referring to. I was referring more throwing a charmed mob at the NM, it dying, charming another one and throwing it at the NM, and repeating that over and over. This can't be done in sky because the teleporter gets locked when the god is popped. Which would occur in abyssea because of the abundance of same-type mobs crammed together, and their ridicufast respawns.
    (0)

  8. #288
    Player blowfin's Avatar
    Join Date
    Mar 2011
    Posts
    440
    Character
    Blowfin
    World
    Shiva
    Main Class
    COR Lv 90
    Where is my Apoc autoreraise nerf? I'm not even a bst and i can agree this nerf is bullshit made to appease some idiot bitching about stuff he doesn't understand.
    I highly doubt they're going to change the 100% PDT cap too much on BST, it looks more like a bug fix from the last update.

    It would seem a bit stupid after 5 months of it being in the game to suddenly remove it, when the problem with SMN was already patched. Not to mention that fact that's it's going to piss off a large portion of the playerbase.
    (1)

  9. #289
    Moderator Melodicya's Avatar
    Join Date
    Mar 2011
    Posts
    32
    Hello Everyone!

    While we understand this is a very hot topic at the moment, a number of posts in this thread have unfortunately come down to personal attacks, so we will be closing this thread at this time.

    As always, please feel free to visit the following page for reference on the forum guideline:

    FINAL FANTASY XI FORUM Guidelines
    http://support.na.square-enix.com/rule.php?id=20&la=1

    Keep an eye on the updates forum regarding any official statements or changes regarding this gameplay mechanic.
    (2)

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