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  1. #251
    Player Leonlionheart's Avatar
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    Mar 2011
    Location
    Jeuno
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    1,769
    Character
    Leonlionheart
    World
    Asura
    Main Class
    WAR Lv 95
    Above poster is right.

    I mean people QQ, "ABY TOO EASY MUST HAVE HARD STUFF." What about having an invincible pet makes the game challenging and enjoyable for anyone? IDK who in their right mind would really be proud about their gear being obtained in such a manner. If you don't get the feeling of accomplishment, what's the point in playing anyway?

    On a side note,
    The only point of BST ever was to MPK people. Now that that's been taken away (lol like 4 years ago now) BSTs dont get to have any fun!
    (0)
    Last edited by Leonlionheart; 05-13-2011 at 06:52 PM.

  2. #252
    Player Behemuthxero's Avatar
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    Mar 2011
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    14
    Character
    Behemuthxero
    World
    Shiva
    Main Class
    BST Lv 99
    Wow, this is still going on...

    ok lets end it right now,

    Problem: QQ BST wont die and i want the nm! Get rid of PDT!

    Ok, go ahead

    Atma of the Sea Daughter :
    Regain+: Superior (5TP/tick), Slow+: Superior (+13.3%), Regen+: Superior (30HP/tick Regen during Daytime)


    Atma of the Mounted Champion:
    VIT:Superior (+50), Regen:Superior (20HP/tick), Enmity decrease when taking damage -:Minor

    Atma of the Ducal Guard:
    (Don't play that game you know wut it does)

    So 50 regen a tick(not to mention Dipper Yuly's natural daytime regen)..plus regen from pet food.....plus healing from pet food (1700-2100 hp every minute) and items....

    Remove the PDT, it doesn't matter, you CAN'T kill the bst anyway!
    This whole thread is worthless because BST will just go be invincible in some other way. This also fails to recognize that a BST only needs to keep the pet alive for four minutes and 30 seconds. Jugs are dirt cheap and stack, so 12 pets per inventory slot that BST can keep alive indefinitely. All the PDT does is save us some money in not having to spam pet food and jugs, or time if you farm them.
    (1)

  3. #253
    Player Yinnyth's Avatar
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    Mar 2011
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    839
    Character
    Yinnyth
    World
    Fenrir
    Main Class
    BRD Lv 99
    If you're trying to kill an NM with those atmas, your pet isn't going to do enough damage to kill it in 2 hours, to say nothing of killing it before nightfall when your regen will drop to 20/tick, and that still is nothing even close to what pet jobs need.
    (0)

  4. #254
    Player Xilk's Avatar
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    Mar 2011
    Location
    Windurst
    Posts
    733
    Character
    Xilkk
    World
    Quetzalcoatl
    Main Class
    BST Lv 99
    Quote Originally Posted by Yinnyth View Post
    Self-righteous much? You're arguing seperate points and as such will never see eye to eye.

    The argument for nerfing: There is no player or pet that should ever be 100% immune to physical damage at all times. I don't care if you have 30 bards, corsairs, red mages, and scholars cycling into a PLD's party to keep him fully buffed, that PLD should (and does) still take physical damage. But we're talking about a solo player that is capable of achieving that on their pet. A solo player achieving what hundreds of other players working in perfect harmony could not achieve in any other manner.

    The argument against nerfing: Pet jobs (largely BST) have been the low end of the food chain in FFXI since day 1. No one shouts in Jeuno "Rani kill [Do you need it?] 12/18 BST needed!". In fact, no one has ever intentionally tried to seek out pet jobs because they were the best choice for the party slot. EVEN WITH 100% PDT in Abyssea, no one in their right mind wants a pet job to join, and therefore not only is a nerf unnecessary, it's inflaming an age-old problem.

    What you fail to realize is that this is horrible thing for you to be fighting for. Pet jobs do not need invulnerable pets. They need their pets to be valuable in unique ways. They need improved damage output and versatility. They need better gear choices and more JAs. They need the ability to have their pets directly and indirectly buffed in a party setting. Pet jobs need dozens of things, but they do not need this. Someday, abyssea will no longer be the endgame, and pet jobs will still not be fixed. But hey, at least in abyssea your pet will still be immune to physical attacks, right?

    Do not fight to keep this. Fight to trade it for what the jobs really need.

    Good try. I almost believed you were honest, but you and Leon are stuck in 2004. You have such a bias against it that you don't examine any details.

    Argument to nerf bst: I hate bst cuz they shouldn't be able to do anything that doesn't make them conform to how I think the game should be played.

    Argument not to nerf it: Its not broken. Don't submit to noisy haters.
    (3)
    Choh Moui | Rongo-Nango | Lhu Mhakaracca | Lungo-Nango | Nyumomo
    --Beastmaster Forever--

  5. #255
    Player Leonlionheart's Avatar
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    Jeuno
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    Leonlionheart
    World
    Asura
    Main Class
    WAR Lv 95
    Quote Originally Posted by Xilk View Post
    Good try. I almost believed you were honest, but you and Leon are stuck in 2004. You have such a bias against it that you don't examine any details.

    Argument to nerf bst: I hate bst cuz they shouldn't be able to do anything that doesn't make them conform to how I think the game should be played.

    Argument not to nerf it: Its not broken. Don't submit to noisy haters.
    Again, you sound so dumb right now.

    IDGAF how you play your game, but when it gets in MY WAY then I have a problem.

    I had to wait 45 minutes for a BST to eventually wipe to Amhuluk back at 85, a fight that I've done in 45 seconds.

    I'll say it again HOW IS THAT NOT A PROBLEM?
    (0)
    Last edited by Leonlionheart; 05-13-2011 at 08:05 PM. Reason: typo

  6. #256
    Player Yinnyth's Avatar
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    Mar 2011
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    839
    Character
    Yinnyth
    World
    Fenrir
    Main Class
    BRD Lv 99
    Quote Originally Posted by Xilk View Post
    Good try. I almost believed you were honest, but you and Leon are stuck in 2004. You have such a bias against it that you don't examine any details.

    Argument to nerf bst: I hate bst cuz they shouldn't be able to do anything that doesn't make them conform to how I think the game should be played.

    Argument not to nerf it: Its not broken. Don't submit to noisy haters.
    No, actually you didn't come within a malm of believing I was honest. Anyone who threatens your precioussssssss is an enemy to you, and enemies should not have their intelligence or integrity respected. I'll let you know I have never seen bst soloing stuff I want to fight. I honestly don't care that they do it. I "play" pup. I put that in quotes because it's never useful in LS events, and honestly, it's never really useful solo either- I'm better off on thf or cor. I want to see pet jobs fixed, but this is not the fix.

    My current point of view is that this should not be fixed until pet jobs are made useful in other ways. I don't just mean bst, I mean pup and smn too. Burritos got nerfed. It sucks, but it had to be done because they were better than empyrean and mythic combined. The pdt should also be nerfed eventually. It shouldn't be high on the priority list, but it needs to happen someday.
    (3)

  7. #257
    Player
    Join Date
    Mar 2011
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    Windurst
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    184
    So it seems like the animosity of this thread is about people taking too long to kill things.. and PDT is being used as a scapegoat example because it allows their pets to live a bit longer vs the few mobs that don't have crippling magic attacks.

    People will kill slow and get in your way no matter what job they are on. Screaming for nerfs is a nubby way of fixing your personal annoyances.

    The greatest gift SE can give to all parties in involved is give BST more offensive buffs/stats for their pets so that they can kill mobs and be on their merry way. BST, moreso than any other job in the game, is a SOLO job. It makes sense that they solo NMs. It doesn't make sense that they take so long though.

    If a pet PDT nerf happened, then.. you'll all still be being c***blocked by the Blu Blm Nin trio spamming mobs, the DNC soloing them, the 3 SMN kiting something, the MNK + WHM which is actually killing your mob faster than you could, or the alliance spamming 70 Carabosses to finish 2 ppl's weapons.

    What it sounds like you really want is for SE to give you a global disconnect button so only you and a few friends can be in a given zone at any given time. Heh. We'd all like that.

    If you ever see me out on BST soloing something, you can go grab a Twix and move onto something that's a better use of your time, or you can fume and rant and smacktalk in say. Either way, you can kiss my axe.
    (2)

  8. #258
    Player Yinnyth's Avatar
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    Mar 2011
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    Character
    Yinnyth
    World
    Fenrir
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    BRD Lv 99
    If the core problem here is a matter of taking forever to kill something, then a fix is already on the way with more ???s to pop multiple copies of the same NM at the same time. Like you've pointed out, it doesn't take 100% pdt to waste someone else's time. I've watched a full alliance of people take 90+ minutes to kill Ulhuadshi. Annoying, but I don't think newbs should be banned from the game because of it. Causing rage would be an interesting mid-way solution, though I've never been a fan of rage mobs.

    My complaint is more that 100% pdt is an absolute, and players should not be allowed to reach absolutes except in the rarest of circumstances. I personally also believe alexander should be nerfed because perfect defense is over the top. But I also think the nerfs should be put on hold until something else is offered up to those jobs in exchange.
    (0)

  9. #259
    Player Leonlionheart's Avatar
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    Mar 2011
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    Jeuno
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    Character
    Leonlionheart
    World
    Asura
    Main Class
    WAR Lv 95
    Quote Originally Posted by Chocobits View Post
    So it seems like the animosity of this thread is about people taking too long to kill things.. and PDT is being used as a scapegoat example because it allows their pets to live a bit longer vs the few mobs that don't have crippling magic attacks.

    People will kill slow and get in your way no matter what job they are on. Screaming for nerfs is a nubby way of fixing your personal annoyances.

    The greatest gift SE can give to all parties in involved is give BST more offensive buffs/stats for their pets so that they can kill mobs and be on their merry way. BST, moreso than any other job in the game, is a SOLO job. It makes sense that they solo NMs. It doesn't make sense that they take so long though.

    If a pet PDT nerf happened, then.. you'll all still be being c***blocked by the Blu Blm Nin trio spamming mobs, the DNC soloing them, the 3 SMN kiting something, the MNK + WHM which is actually killing your mob faster than you could, or the alliance spamming 70 Carabosses to finish 2 ppl's weapons.

    What it sounds like you really want is for SE to give you a global disconnect button so only you and a few friends can be in a given zone at any given time. Heh. We'd all like that.

    If you ever see me out on BST soloing something, you can go grab a Twix and move onto something that's a better use of your time, or you can fume and rant and smacktalk in say. Either way, you can kiss my axe.
    You know, you're kinda right.

    However I think it goes a bit deeper than that because BST actually gets the same invincibility that PLD has on it's 2hour (minus the "enmity" that an Ukko's or a Victory Smite will pull away anyway) or a similar invincibility that THF's 2hour gives. So that's why so many people feel cheated.

    It's not that BST is a solo job and takes forever, it's the way it goes about it. I wouldn't care so much if the BST was able to cure it's pet and live forever, because in essence that's basically what a MNK+WHM is doing. The fact that a BST just doesn't take damage is kind of wrong.

    I've been blocked by a BST a couple times, and only once did we actually team up with one because he/she actually talked to us. The only thing that really pisses me off is when they don't communicate at all.
    (0)

  10. #260
    Player Behemuthxero's Avatar
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    Mar 2011
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    Character
    Behemuthxero
    World
    Shiva
    Main Class
    BST Lv 99
    Quote Originally Posted by Yinnyth View Post
    If you're trying to kill an NM with those atmas, your pet isn't going to do enough damage to kill it in 2 hours, to say nothing of killing it before nightfall when your regen will drop to 20/tick, and that still is nothing even close to what pet jobs need.
    And the 100% PDT atmas are conducive to killing NMs? The pet will have the exact same dmg potential as with the 100% PDT route. With faster TP moves, as a funny side effect lol. The nighttime issue is moot..even w/o the 30 and night time its still 20 regen + reward regen plus 1 minute rewards...the point was that its far more than enough to keep a pet alive for four and a half minutes. Use Ebon hoof instead of sea daughter so Nazuna has 7k hp instead of 5k.

    4.5 minutes = 4 rewards = 2100 x 4 = 8400 hp
    20 a tick regen = 20 x 90 = 1800 (not including reward regen and merits that enhance it)
    starting HP (including ebon hoof) = 5500 x 1.3 = 7,150
    all told = 17,350 hp
    50% dmg taken means a mob has to do 34,700 dmg in 4:30.

    Finally, the 100% pdt set give 0 DD bonuses...this is no worse than that for killing anything in any amount of time. The whole gripe behind this is that we take longer to kill a mob. Noone really cares that we can -100%PDT what they are about is they either don't like that we can and they can't or that it takes us longer because we have to sacrafice alot of DD potential to do it.

    You are right about not being what a pet jobs needs, however. What pet jobs need is pets with TP moves that aren't jokes and defensive options mixed with offensive options. The issue really with PDT sets is that we have to gear at the far end of one extreme. If we could kill a NM in the same time as a MNK + WHM we would but atm this is one of the few options we have available to us.

    People who are saying "but its just not fair to not take physical damage." MNK + WHM cure 5 spam is no different. The monk takes dmg sure, but do they really? perfect counter + constant cure bombing? They take damage for about 2 seconds and are back to full health. Add to that the fact that their damage is ridiculous, something we can't do when we are forced to go full DEF mode.
    (2)

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