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  1. #241
    Player
    Join Date
    Mar 2011
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    1,067
    It's not about the BST, it's about staring at a purple name for 60 minutes. If I can't have it, I will post about it!
    (1)

  2. #242
    Player SNK's Avatar
    Join Date
    Mar 2011
    Posts
    438
    Character
    Snk
    World
    Sylph
    Main Class
    BST Lv 99
    Quote Originally Posted by Runespider View Post
    You have to be honest, -100pdt is pretty stupid.
    Considering the lack of invites I ever got as a BST except by other BSTs pre-abyessa I'm personally all for it. Truthfully tho it's pretty ballin you can reach that cap.
    (0)

  3. #243
    Player Yinnyth's Avatar
    Join Date
    Mar 2011
    Posts
    839
    Character
    Yinnyth
    World
    Fenrir
    Main Class
    BRD Lv 99
    Quote Originally Posted by RAIST View Post
    Good grief.. what's with all the hating on BST? For the record, I have a 90 BST, but rarely use it, so didn't do a -DT build for it. Everyone is neglecting that BST has to pay to play each time. Can't charm in aby, have to use jug pets--and they can't use a refresh atma and spam cures on their pets: they have to use meds on their pets, and have to wait on an ability timer to do that. They also can't just recast/redeploy a free pet like other jobs.

    And let's not forget the utility of -DT on petless jobs....

    Granted, 100% is a bit overboard in the general scope of things and might need a slight adjustment, but it isn't like they have the ability to crank out 60K damage in like 90 seconds to essentially one shot an NM. BST who go this route are, after all, sacrificing more resources and efficiency for the durability factor that other jobs simply do not have to deal with and get by just fine with less -DT builds and less of a loss of resources along the way.
    It's not about hating BST, it's about what's right and what's wrong. Can't charm in Aby? That's wrong, and SHOULD be fixed before they fix the PDT bug for pets. But the PDT is wrong too. There are many things about BST and other pet jobs which are way overdue for fixing. But when(if) the day comes where pet jobs are considered the equal of other jobs even without the -100% pdt, you should be prepared to sacrifice the pdt, because no player or pet should be completely immune to ANYTHING that ANY endgame monster can put out, and EVERY endgame monster puts out phys damage. Well, all but 2, but they're not in abyssea and don't really count anymore.

    But again: the fix can wait for when SE finally makes pet jobs useful in other ways.
    (0)

  4. #244
    Player Chronofantasy's Avatar
    Join Date
    Mar 2011
    Location
    Windurst
    Posts
    266
    Character
    Chronofantasy
    World
    Quetzalcoatl
    Main Class
    SMN Lv 99
    Quote Originally Posted by Akujima View Post
    I disagree. I think players should be allowed even more PDT as well. I want to be able to solo everything without a healer. I want to be a tank, melee and a healer all rolled into one.

    If SE doesn't make the game easier, I'm going to quit and make my friends quit along with me.
    If you want to be all in one, then go play FFXIV. Apparently when I played that it seems like any class can get any ability on it.
    (0)

  5. #245
    Player Xilk's Avatar
    Join Date
    Mar 2011
    Location
    Windurst
    Posts
    733
    Character
    Xilkk
    World
    Quetzalcoatl
    Main Class
    BST Lv 99
    Quote Originally Posted by Zyeriis View Post
    It's not even damage - once it reaches 100%, its damage annulment, which is broken. I'm just waiting for the rest of us to realize it, all level bst (which will take how long? a week tops?) and start using a few BSTs to invincible hold NMs while we proc. Sure they won't be immune to magic and you can't target them with cure spells but, hey, thats why you would get more than one. Evasion tanking would be a thing of the past.

    They may as well remove exp loss while they're at it, as no one will ever die. Remove White Mages and all curing spells because they'll be useless too.

    they already did remove xp loss...

    So far I think the essence of the thread is that most people recognize physical damage immunity is broken, but we should hang on to it regardless, so BSTs and PUPs can continue to solo. Yet some of the same people say it's easy to solo even with a lower than 100% PDT reduction, just that it takes more effort. Well, I guess that's a difference of opinion then, because I think it should be a challenge. It's not just inconvenient, if more Atma have to be focused on keeping the pet alive, damage is lower and hate becomes more of an issue (not only because of lower damage, but because the pet also takes damage, thus loses enmity). Sounds to me like it would be harder, yet still nowhere near impossible.
    False.

    The essense of this thread is:
    1. butthurt plyer
    2. a handful of players who think its broken
    3. a lot of players who know its not
    4. a lot of noise and little fact.

    I've fought so many Nm's this way, I know how limited it is. pick an NM? you think Hedj solo is easy? you need to get in and fight it w/ pet. the poison aura and hate reset and bind will kill you and your pet if you are not on top of things and know what you are doing. Sometimes it kills you even if you do know what you are doing.

    You argue for ignorance trying to claim it is broken because you say so. The devil is the details. On a player 100% pdt would certainly be broken. On a pet, not really. It only really makes a big difference on a few things. Very high damage physical NM's such as the cactuars, the tiger in altepa, hedjedjet, and a few more perhaps.

    BST is the tank of pet jobs. Does bst NEED 100% pdt? no, ofcourse not. Is it useful at time? absolutely!

    If this was a game breaker, players would have been complaining for months. but nope. We have a few ignorant job haters (I can't for the life of me understand why there is hate about specific jobs) trying to get other players hit w/ the nerf bat.

    If you really don't hate the job, then why are posting here?

    If you really do believe it is broken, pick of list of NM's, check all their abilities run a few numbers (rough calculations are fine) try to get some idea of how a 100% -pdt bst pet could stand up to them. Try to figure how long it would take to kill. Try to figure how much the bst could proc for actual drops at the same time. Educate yourself.

    Or stick your head in the sand, close your eyes and continue to be a parrot, because you just can't stand it that another player is doing what they are doing. (w/out any meaningful detriment to you)

    ... then again you'll have a hard time figuring out how much damage a bst does, or how much time it takes.. no one has honestly compared pet jobs when it come to damage output.
    (4)
    Choh Moui | Rongo-Nango | Lhu Mhakaracca | Lungo-Nango | Nyumomo
    --Beastmaster Forever--

  6. #246
    Player Zyeriis's Avatar
    Join Date
    Mar 2011
    Location
    San D'Oria - Phoenix
    Posts
    935
    Character
    Zyeriis
    World
    Phoenix
    Main Class
    COR Lv 90
    Well theres good reason why BST can't charm in abyssea, and not surprisingly enough, it's nearly identical to why BST having 100% pdt- is broken. Apparently almost knows that if you sub BST on a job that is equal to or lower to your BST as a main, you can charm things just as effectively as you would be able to as BST main. BRD/BST can charm just about as well as BST/??? as can PLD/BST. Leading to potential exploitation in exp parties (see below) and everyone subbing BST. How is this similar to the -100% PDT? It could lead to people just throwing pets at NMs with charm on every job in the game. "But they could do that outside of abyssea too" That's not really true if you think about it. Where were sky gods? On secluded islands. Dynamis? Can't charm beastmen. Limbus? Can't charm the mobs in there (from what I recall). Einherjar? can't charm mobs in there. HNMs? Wouldn't go too well, they would wreck the mobs in those zones and get you killed. Sea? I don't remember if Lumorians are charmable, don't think/doubt they are. ZNMs are about the only thing you could actually throw charmed pets at effectively that I can recall (aside for SCNMs which were pretty much the same thing but in WotG).

    On the other hand, It is also very likely that the reason you cannot charm in Abyssea is due to how exp is gained in a completely different manner than it is outside of abyssea. In that you create an exp chain by killing the same mob over and over. BST would be able to exploit this system even further with charm.

    You could argue that they could just remove the exp off of a mob that was previously charmed like they do outside of abyssea but with the spaghetti coding and the compeltely different setup as to how exp is obtained, it would create errors and bugs within the system.

    Disclaimer: The above post was, in majority, off-topic barring a few comparisons to the 100% pdt-exploitability.
    (0)
    Last edited by Zyeriis; 05-13-2011 at 05:36 PM.

  7. #247
    Player Zyeriis's Avatar
    Join Date
    Mar 2011
    Location
    San D'Oria - Phoenix
    Posts
    935
    Character
    Zyeriis
    World
    Phoenix
    Main Class
    COR Lv 90
    Eh, they only removed exp loss for 1-30 and nerfed it for 31-75, not really the same thing (though still stupid).
    (0)

  8. #248
    Player Leonlionheart's Avatar
    Join Date
    Mar 2011
    Location
    Jeuno
    Posts
    1,769
    Character
    Leonlionheart
    World
    Asura
    Main Class
    WAR Lv 95
    Can't you GM people for holding NM's?

    Screw the BST, just GM him and have him jailed.

    Also, if he's bothering you, pull a NM to him and die. If you're a DNC or something that can hold stuff, pull two or 3 NMs to him (like Iratham or something that doesn't go away easily) and MPK him. Problem solved. You're both in the wrong so it must make a right!
    (0)

  9. #249
    Player Xilk's Avatar
    Join Date
    Mar 2011
    Location
    Windurst
    Posts
    733
    Character
    Xilkk
    World
    Quetzalcoatl
    Main Class
    BST Lv 99
    Quote Originally Posted by Leonlionheart View Post
    Can't you GM people for holding NM's?

    Screw the BST, just GM him and have him jailed.

    Also, if he's bothering you, pull a NM to him and die. If you're a DNC or something that can hold stuff, pull two or 3 NMs to him (like Iratham or something that doesn't go away easily) and MPK him. Problem solved. You're both in the wrong so it must make a right!
    Bravo! an intelligent, informed response! I can tell we have some honest detractors here... Lets harass another player for trying to play the game.

    Eh, they only removed exp loss for 1-30 and nerfed it for 31-75, not really the same thing (though still stupid).
    abyssite of lenity, atma of the apocalypse, twilight mail + helm and the exp/kill ratio increase. Sorry, there is no meaningful exp penalty for death.

    Keep grasping at straws. You are deliberately IGNORING the real reasons and details that matter.
    (2)
    Choh Moui | Rongo-Nango | Lhu Mhakaracca | Lungo-Nango | Nyumomo
    --Beastmaster Forever--

  10. #250
    Player Yinnyth's Avatar
    Join Date
    Mar 2011
    Posts
    839
    Character
    Yinnyth
    World
    Fenrir
    Main Class
    BRD Lv 99
    Quote Originally Posted by Xilk View Post
    The essense of this thread is:
    1. butthurt plyer
    2. a handful of players who think its broken
    3. a lot of players who know its not
    4. a lot of noise and little fact.
    Self-righteous much? You're arguing seperate points and as such will never see eye to eye.

    The argument for nerfing: There is no player or pet that should ever be 100% immune to physical damage at all times. I don't care if you have 30 bards, corsairs, red mages, and scholars cycling into a PLD's party to keep him fully buffed, that PLD should (and does) still take physical damage. But we're talking about a solo player that is capable of achieving that on their pet. A solo player achieving what hundreds of other players working in perfect harmony could not achieve in any other manner.

    The argument against nerfing: Pet jobs (largely BST) have been the low end of the food chain in FFXI since day 1. No one shouts in Jeuno "Rani kill [Do you need it?] 12/18 BST needed!". In fact, no one has ever intentionally tried to seek out pet jobs because they were the best choice for the party slot. EVEN WITH 100% PDT in Abyssea, no one in their right mind wants a pet job to join, and therefore not only is a nerf unnecessary, it's inflaming an age-old problem.

    What you fail to realize is that this is horrible thing for you to be fighting for. Pet jobs do not need invulnerable pets. They need their pets to be valuable in unique ways. They need improved damage output and versatility. They need better gear choices and more JAs. They need the ability to have their pets directly and indirectly buffed in a party setting. Pet jobs need dozens of things, but they do not need this. Someday, abyssea will no longer be the endgame, and pet jobs will still not be fixed. But hey, at least in abyssea your pet will still be immune to physical attacks, right?

    Do not fight to keep this. Fight to trade it for what the jobs really need.
    (5)

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