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  1. #11
    Player blowfin's Avatar
    Join Date
    Mar 2011
    Posts
    440
    Character
    Blowfin
    World
    Shiva
    Main Class
    COR Lv 90
    Actually, we still need more information on the weakness triggers. As an example, I was duoing in Dyna-Xarc and got a lucky red proc with Blade: Jin on a Kindred. Instead of the usual 0 currency, we got two O.Bronzepieces and a 1 Byne Bill. From one mob. Now, once we figure out how the procs work, we'll probably be seeing currency flowing again. For now, though, we simply have to bide our time and wait to see what happens.
    Pretty much this. I think it's safe to almost think of dyna as a totally new event now. We probably have much to learn, I hope.

    Anyways, back on topic: currency prices still haven't dropped, and sponsoring rate is less than 10% of what it used to be. So instead of 4 months to finish sponsoring in my LS, my members can look forward to 40 months of sponsoring.
    Seriously? 2 days and you were expecting currency prices to have dropped already?
    (1)

  2. #12
    Player Alukat's Avatar
    Join Date
    Mar 2011
    Posts
    302
    Character
    Alukat
    World
    Bahamut
    Main Class
    THF Lv 99
    Quote Originally Posted by blowfin View Post
    Pretty much this. I think it's safe to almost think of dyna as a totally new event now. We probably have much to learn, I hope.

    Seriously? 2 days and you were expecting currency prices to have dropped already?
    well atm some ppl still need af2's, i doubt that they spam dynamis, when they got them.

    we trio'd dynamis - sandy yesterday, we had a couple procs and we left after 2 hours with 5 o.bronzepiece, that's worth 75k, splitted on 3 ppl makes 25k for everyone.
    there are plenty crafts / farming spots in which u can easily hit 50k+/hour.

    another point when u can do it daily, is that it can become boring rq.
    (0)

  3. #13
    Player Ilax's Avatar
    Join Date
    Mar 2011
    Posts
    588
    Character
    Ilax
    World
    Fenrir
    Main Class
    THF Lv 99
    Funny how all my prediction/warning about this stupid update become true...
    (2)

  4. #14
    Player Atomic_Skull's Avatar
    Join Date
    Mar 2011
    Posts
    1,248
    Character
    Bjorne
    World
    Fenrir
    Main Class
    MNK Lv 5
    The 95 and 99 upgrades to relic better be #$@#&ING EPICWTFBBQ or relics simply won't be worth it anymore and Dynamis will be a dead event.
    (0)

  5. #15
    Player Atomic_Skull's Avatar
    Join Date
    Mar 2011
    Posts
    1,248
    Character
    Bjorne
    World
    Fenrir
    Main Class
    MNK Lv 5
    Quote Originally Posted by Anewie View Post

    I think in SE's mind they wanted to make it easier to get relics but this just made it worse.
    Everyone keeps scratching their heads and wondering why SE would have done this when obviously they wanted to make Relics easier to upgrade. But I think that people are overlooking the horrible truth that's been staring them in the face the whole time.

    SE never intended to make relics easier. The effect that this update has had is exactly what SE wanted it to be.

    I think they wanted to stop people from upgrading relics by doing activities that have nothing to do with upgrading relics. Now you won't be able to buy mass amounts of currency, you'll have to farm with a large group.

    It wasn't their intention to make Relics easier rather the reason for this update was to return Relics to their roots - A large group working toward upgrading one weapon. They didn't change Dynamis with the intention of making Relics easier, they changed it to make them harder.
    (1)
    Last edited by Atomic_Skull; 05-12-2011 at 06:28 PM.

  6. #16
    Player Yinnyth's Avatar
    Join Date
    Mar 2011
    Posts
    839
    Character
    Yinnyth
    World
    Fenrir
    Main Class
    BRD Lv 99
    Quote Originally Posted by blowfin View Post
    Seriously? 2 days and you were expecting currency prices to have dropped already?
    No, I personally don't expect currency prices to drop at all, and currently the facts are backing up my assertion. I assume you're taking the "No seriously, currency prices will plummit after a month or so," stance, yeah?
    (0)

  7. #17
    Player Bluplanet's Avatar
    Join Date
    Apr 2011
    Location
    Leviathan
    Posts
    18
    Character
    Bluplanet
    World
    Leviathan
    Main Class
    RDM Lv 99
    Quote Originally Posted by Yinnyth View Post
    ...
    Thanks for posting a summary of your experience in the new PRISMATIC Hourglass Dynamis zone. Much appreciated and Congratulations!

    FYI: I updated the wiki page with the info posted on the POL Update notice.

    Question for Everyone: Do you know that you can still do the TIMELESS Hourglass version of Dynamis? I verified it today by talking to the NPC goblin at Castle Oztroja. Therefore, if the new version is not for you.. go old school.
    CORRECTION: TIMELESS hourglass only works for Chains of Promathia zones (Dreamlands Dynamis).

    Yinnyth:
    1. Please confirm... 18-person alliance maximum.
    2. Other players--besides your alliance--may be in the zone doing their own thing.
    3. If #2 is TRUE, your alliance treasure pool is separate from others in zone.
    4. If #1 is TRUE, don't even consider working a second alliance as #2 and 3 will apply.
    5. Some mobs may be by-passed via sneak & invisible (magic/items/abilities).
    (0)
    Last edited by Bluplanet; 05-13-2011 at 10:42 AM.
    Bluplanet @ Leviathan


    Image by: Syllvian (FFXI retired)

  8. #18
    Player Alkalinehoe's Avatar
    Join Date
    Mar 2011
    Location
    Las Vegas
    Posts
    442
    Quote Originally Posted by Bluplanet View Post
    Thanks for posting a summary of your experience in the new PRISMATIC Hourglass Dynamis zone. Much appreciated and Congratulations!

    FYI: I updated the wiki page with the info posted on the POL Update notice.

    Question for Everyone: Do you know that you can still do the TIMELESS Hourglass version of Dynamis? I verified it today by talking to the NPC goblin at Castle Oztroja. Therefore, if the new version is not for you.. go old school.


    Yinnyth:
    1. Please confirm... 18-person alliance maximum.
    2. Other players--besides your alliance--may be in the zone doing their own thing.
    3. If #2 is TRUE, your alliance treasure pool is separate from others in zone.
    4. If #1 is TRUE, don't even consider working a second alliance as #2 and 3 will apply.
    5. Some mobs may be by-passed via sneak & invisible (magic/items/abilities).
    FYI the TIMELESS Hourglass Version of Dynamis only works on CoP zones (Tavnazia, Qufim, etc) and not Snow/Cities.
    (1)

  9. #19
    Player Bluplanet's Avatar
    Join Date
    Apr 2011
    Location
    Leviathan
    Posts
    18
    Character
    Bluplanet
    World
    Leviathan
    Main Class
    RDM Lv 99
    Quote Originally Posted by Alkalinehoe View Post
    FYI the TIMELESS Hourglass Version of Dynamis only works on CoP zones (Tavnazia, Qufim, etc) and not Snow/Cities.
    You are absolutely correct!

    I took my ALT character (does not have Prismatic Hourglass key item) to Bastok Mines, checked the Trail Markings and received the following message: "Players who do not possess the prismatic hourglass are prohibited from entering Dynamis-Bastok."

    NOTE: I updated the WIKI page.
    (0)
    Bluplanet @ Leviathan


    Image by: Syllvian (FFXI retired)

  10. #20
    Player Yinnyth's Avatar
    Join Date
    Mar 2011
    Posts
    839
    Character
    Yinnyth
    World
    Fenrir
    Main Class
    BRD Lv 99
    Quote Originally Posted by Bluplanet View Post
    Thanks for posting a summary of your experience in the new PRISMATIC Hourglass Dynamis zone. Much appreciated and Congratulations!

    FYI: I updated the wiki page with the info posted on the POL Update notice.

    Question for Everyone: Do you know that you can still do the TIMELESS Hourglass version of Dynamis? I verified it today by talking to the NPC goblin at Castle Oztroja. Therefore, if the new version is not for you.. go old school.


    Yinnyth:
    1. Please confirm... 18-person alliance maximum.
    2. Other players--besides your alliance--may be in the zone doing their own thing.
    3. If #2 is TRUE, your alliance treasure pool is separate from others in zone.
    4. If #1 is TRUE, don't even consider working a second alliance as #2 and 3 will apply.
    5. Some mobs may be by-passed via sneak & invisible (magic/items/abilities).
    I don't get it. I clicked the link the post you were replying to and your reply and the post seemed mis-matched. Heck, I can't even really tell what point you're trying to make, if any, so I'll just say what I think you're trying to say: "Currency prices will fall because accessability to Dynamis has vastly increased."

    To which I retort: "Currency prices will not fall because even though accessability to Dynamis has increased, the desire to do Dynamis remains the same." As for the timeless hourglass version, yeah, we can do it if we want to do CoP runs. CoP runs yield about half as much coinage as old city runs, so... currency prices still screwed, sponsor still screwed, people with already made relics still lucky people.

    Or wait wait wait. Are you saying that the information I posted here was widely-known? People already knew that Arch Tzee Xicu Idol was a blm with ~40,000 HP? You were already aware that he drops Mujin Tanto and Mujin Necklace? Well, consider me late to the punch on that then. But the overall point of this post was to highlight the difficulty vs. reward in the changed Dynamis areas, not to bring new facts to light.
    (0)

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