It's not an overstatement. And the fact that you think it is shows your lack of knowlage about how Treasure Hunter used to work. There were conclusive tests done years ago that showed the old Treasure hunter traits both added a 50% increase in drop rates, whilst the +1 items (gloves, dagger) added 1%. Two traits: 50% + 50% = 100%. Adding treasure hunter would double the chance at drops. I would call double pretty significant. Wouldn't you?
Link pleaseThe fact that Square Enix has SAID themselves that they are looking to increase our damage dealing potential and looking for ways to allow us to take control on the front line is what makes me think they are moving THF in a different direction.
Regarding the RMT nerfs: Did I ever state my opinion on the nerfing of those abilities? Did I ever make clear my position? Did I ever say it was OK? No I fucking didn't. Stop inferring such absolute horseshit from my posts. I made statements. I did not give my opinions on those statements.
Fair enough I missed off Critical Attack Bonus. But ability/trait only the majority of what we recieved were utility abilities.
And Thief is still not a heavy DD, even with all these buffs. Equally geared and played it will not put out the same numbers as an equivilent War, Mnk, Drg etc inside abyssea, and those + Sam and Drk outside.
I love how in your attempt to "balance" my list of DD vs Support abilities, you've taken it down from significantly more utility than DD abilities to just "more. As hard as you tried, Thief still has more utility abilities. What does that say?
Yes, in practice, due to bad game design, we are more DD than utility. But that is purely because of poor game design and doesn't change the fact that theoretically we are meant to be more utility based. Are you new to FFXI? If so you may not have realised yet how SE works, and that they will be ignoring the fact the utility side of our job is stupid, and continue to try and buff us in this way. They will never say "screw this" and just focus on more DD abilities. Yes of course we want them too, but they won't. But hey, maybe I'm being unfair, maybe the new dev team will realise the problems. But I would still wager money on them instead of trying to make us shift more to the DD side, that they will keep trying to buff the utility side to achieve their original goal of a light DD and utility job.
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