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  1. #11
    Player Greatguardian's Avatar
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    Mar 2011
    Posts
    3,238
    There's no PM function but I can post it. Can only speak for Xarcabard, but the Demon NMs were lottery spawns from the normal Demons in the Tower area and seemed to drop 100 pieces at an incredibly high rate (100% or near 100%). Reports on BG seem to indicate that a similar system is in place in the other zones as well. Pre-existing NMs simply lotto spawn and drop a 100. If you camp one or two of them while someone snipes the TE NMs (these are fixed location timed spawn NMs, and very easy to solo) you can make a fair amount of bank on Armor and 100s.
    (2)

  2. #12
    Player Octaviane's Avatar
    Join Date
    Mar 2011
    Location
    Bastok
    Posts
    530
    I just helped a friend with THF AF head piece in Dangruf Wadi. I checked the Grounds Tome and was surprised to see Page 5 listed as level 86-90 mobs and tons of them of all different kinds crawling all over the place. I got 3 shotted by a Natty Gibbon when spectral jig wore ( I should know better and /nin for snk invis or use oils powders). No biggie. We got the quest done np, but, I can see a few unsuspecting souls running through some of the dungeon areas and winding up faceplant on the floor and going wtf!. CN immediately came to mind and Garlaige Citadel. Some people still do actually go to some of them. I think most all Maat job AF is via Dungeons and yes, there are still people around who get them.

    Right now, I am thinking this was not a good move at all. Cape Teriggan and VoS are a cakewalk by comparison, as are Ro'Maeve and Ru'Aun Gardens, although lower level mobs. You still get decent xp/merits per FoV Page if that's what you want to do as a break from Abyssea or for skill-ups/fun/or, you don't have Abyssea. So why the GoV areas I have no clue really, especially, as Raist said there are level 60 + areas in the past that they could have used.

    As far as Dynamis is concerned, I am taking a wait and see stance. Gonna try it with some friends and see what happens.
    (0)

  3. #13
    Player
    Join Date
    May 2011
    Posts
    18
    Quote Originally Posted by Starcade View Post
    I have to seriously restrain myself from telling people who don't have Abyssea that they really aren't playing FFXI anymore.
    I think that those players who DO have abyssea aren't playing FFXI anymore.

    Face it, you guys are playing Abyssea Fantasy Online.
    (4)
    Last edited by Kiroh; 05-11-2011 at 11:40 AM.

  4. #14
    Player
    Join Date
    Mar 2011
    Location
    Bastok
    Posts
    412
    Quote Originally Posted by Kiroh View Post
    I think that those players who DO have abyssea aren't playing FFXI anymore.

    Face it, you guys are playing Abyssea Fantasy Online.
    Essentially, they are -- and "updates" like this seem to confirm that.
    (0)

  5. #15
    Player Yarly's Avatar
    Join Date
    Mar 2011
    Posts
    276
    Character
    Opto
    World
    Bismarck
    Main Class
    RDM Lv 68
    Quote Originally Posted by Anewie View Post
    i agree actually. WTF with adding lv90-100 mobs in low lvl areas.

    ...

    Theyre pissing a lot of people off, its kinda sad they are so oblivious to their player base.
    Actually this was SE's answer TO the playerbase. Look at how many people complained about people leveling in abyssea bla bla bla. Their solution was to add high level mobs everywhere so people would exp outside of abyssea.

    Everyone bitched about it for months. SE gives us the solution and the same people are complaining that it's still stupid.
    (5)

  6. #16
    Player
    Join Date
    Mar 2011
    Posts
    503
    Dangruf Wadi does have some Goblins that agro. However, Zeruhn Mines are still safe, because the mobs just don't agro at all to any level. Wise thinking on SE's part.

    I think SE had a good idea making use of old areas that don't get much use. Zeruhn is particularly useful because you don't have to go far at all from a city to get there!

    However, I think SE should institute a new "check," that tells a player when a mob is much much higher level. like "Dangerously Tough" or some such. One should always check the levels of surrounding mobs, but just saying "IT" could mean anything.
    (3)

  7. #17
    Player Akujima's Avatar
    Join Date
    Mar 2011
    Posts
    470
    Character
    Shinjima
    World
    Asura
    Main Class
    PLD Lv 99
    Quote Originally Posted by Anewie View Post
    Why not save memory and give us some real content? Memmory is apparently an issue right? So why waste it on pointless stuff that either makes no sense or offers no worthwhile reward?
    Yea like another expansion. Abyssea was a step in the totally wrong direction... Overpowered Gear that takes peanuts to obtain = All other Gear goes to the landfill.

    PS. Love your posts Anewie
    (0)
    悪島 Where the spirit of the moon resides... 気 愛 月光

  8. #18
    Player Akujima's Avatar
    Join Date
    Mar 2011
    Posts
    470
    Character
    Shinjima
    World
    Asura
    Main Class
    PLD Lv 99
    Quote Originally Posted by Yarly View Post
    Everyone bitched about it for months. SE gives us the solution and the same people are complaining that it's still stupid.
    You think people are going to EXP outside of Abyssea? Why would they EXP the old merit-style again when in Abyss you can make 85-90 in a few hours?

    Adding crap options when there is already better choices, is pointless.
    (1)
    悪島 Where the spirit of the moon resides... 気 愛 月光

  9. #19
    Player Runespider's Avatar
    Join Date
    Mar 2011
    Posts
    1,361
    Character
    Snickerrz
    World
    Asura
    Main Class
    MNK Lv 12
    I find it really hilarious that many complained about this in FFXIV...and now they do it in FFXI lol
    (1)

  10. #20
    Player slakyak's Avatar
    Join Date
    Mar 2011
    Location
    Pteamkillers
    Posts
    126
    PLs are going to become need-to-have instead of nice-to-have then?

    Im not sure how this works as I've not been on since the update (work, arg). Is this in every zone? All of a sudden I'm not sure I want to be soloing my lvl 4 SMN in South Gustaberg if I'm going to trip over a lvl 90 mob!!
    (0)
    The days of the digital watch are numbered.

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