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  1. #41
    Player Seriha's Avatar
    Join Date
    Mar 2011
    Posts
    982
    Character
    Kalsena
    World
    Sylph
    Main Class
    BLU Lv 99
    Or, you know, allow multiple instances of the same mob so the congestion issues are alleviated. There, game design to counter the inherently dickish nature of anonymous internet-goers who think it's A-OK to go full-on inhospitable to strangers the moment they sit in front of a keyboard.
    (0)

  2. #42
    Player Fearforever's Avatar
    Join Date
    Mar 2011
    Posts
    77
    Character
    Fearforever
    World
    Fenrir
    Main Class
    NIN Lv 90
    There has to be some competition aspect or everyone is going to have a damn Empy weapon.

    When i did my Kannagi I had to go just me n my wife, do 2x Gukz just after JP prime then kill them with friends later on because of the competition. It took longer but i got it done.

    If you want a NM badly do your research of whens it busiest and plan out when you want to try, no point going when theres 30+ ppl camping your NM
    (1)

  3. #43
    Player Vold's Avatar
    Join Date
    Mar 2011
    Posts
    908
    Character
    Voldermolt
    World
    Quetzalcoatl
    Main Class
    THF Lv 99
    Quote Originally Posted by Korpg View Post
    nobody is going to adhere to common decency, and who's to blame them?

    That is what this issue comes down to, SE should punish everyone who doesn't work with everyone else. Which means, everyone.
    No. I see more people adhere to common decency than not in this game. And no, it's not everyone who doesn't work with others. Are we even playing the same game? Are you rogging your way through these beliefs? Maybe you only play on the weekends which I could see giving you a false sense of what's going on in Vana'diel. I've said it before and I'll say it again. The internet does not make good people bad. It just helps the bad be bad easier.

    There's no denying there are problems but let's face the truth people. Gamers are anti social by nature and that means they're going to be aholes more often than not. As a matter of fact the only kinds of players that I don't see being aholes, are the players who play casually and don't get all caught up in the game because they have better things to do than try to be the master of a virtual world. They play for fun. Everyone else treats their game like it's serious business. There's many people who deserve better than to be falsely classified as taking advantage of the anon nature of the online world. And I'm not one of them. But I know better than to blindly accuse them of being like me to make a point.

    Oh and can we not have forced spawn for all abyssea NMs? Because as it stands it's a "100%" drop rate on KI if you proc. I doubt the same would be true for pop items.
    (0)


    Regular "John" Doe
    - Not on the Community Team

  4. #44
    Player Akujima's Avatar
    Join Date
    Mar 2011
    Posts
    470
    Character
    Shinjima
    World
    Asura
    Main Class
    PLD Lv 99
    Quote Originally Posted by Vold View Post
    Gamers are anti social by nature and that means they're going to be aholes more often than not. As a matter of fact the only kinds of players that I don't see being aholes, are the players who play casually and don't get all caught up in the game because they have better things to do than try to be the master of a virtual world.
    Utter nonsense.

    There were two reasons I played FFXI back in the day. #1 being because I thought it was one of the most challenging MMO's around. #2 being that it's an MMO, which means I can play the game with other people I met online. Reason #1 did not take a back seat to reason #2. They were both equally important to me. So making the assumption that just because someone who enjoys a challenge (such as oldschool CoP quest line) is therefore an anti-social ahole, just shows the example of limited thought capacity.

    The challenge back in the day, required you to team up with people to accomplish something (like making EXP easier in a PT, rather than solo'ing). It was easier to get things done WITH people, improving the social aspect of the game. It rewarded us for being together and doing things together as a group.

    Today's challenge is how to get along with other people who are fighting over minor claims and NMs. It seems to me, that the "Solo" mindset is growing bigger and bigger, and it seems to me that Abyssea rewards us more, for being with LESS people. Instead of rewarding one another for working together in a POSITIVE light, it just prolongs that reward and encourages bickering between one another. The prime example of this, is the OP's post.

    IMO today's challenge, only hinders socialization, and is the wrong step to take in an online game.


    PS. I love how so many people throw in "As a matter of fact" infront of their opinion. Somehow assuming that their opinion has now become a fact that cannot be challenged.
    (1)
    Last edited by Akujima; 05-09-2011 at 05:45 AM.
    悪島 Where the spirit of the moon resides... 気 愛 月光

  5. #45
    Player Korpg's Avatar
    Join Date
    Mar 2011
    Posts
    2,196
    Character
    Kingnobody
    World
    Asura
    Main Class
    SMN Lv 94
    Quote Originally Posted by Vold View Post
    No. I see more people adhere to common decency than not in this game. And no, it's not everyone who doesn't work with others. Are we even playing the same game? Are you rogging your way through these beliefs? Maybe you only play on the weekends which I could see giving you a false sense of what's going on in Vana'diel. I've said it before and I'll say it again. The internet does not make good people bad. It just helps the bad be bad easier.
    Sorry, should have said "not everyone" instead of "nobody"

    But you did prove my point. You started out stating that almost everyone is going to be nice and everything, then you said gamers are the ones who won't be nice, which is, well, most of the game's population....
    (0)

  6. #46
    Player Karinya_of_Carbuncle's Avatar
    Join Date
    Mar 2011
    Posts
    66
    Character
    Karinya
    World
    Carbuncle
    Main Class
    RDM Lv 90
    Quote Originally Posted by wish12oz View Post
    this is your third thread about how you can't get a kannagi without putting any effort into it.
    To be fair, half the people on these forums *are* constantly saying you can get one in a week without putting any effort into it. He just didn't know they are lying, and is worried about being left behind.

    You can get an empy in a week...
    ...if you don't have to log off that week
    ...if 5 of your friends also don't have to log off that week
    ...if they have nothing better to do than work on your empy
    ...if you all have unlimited stones
    ...if there's no competition for any of the NMs or ???s you need

    Otherwise, you can't get an empy in a week. Try a month or 2, maybe longer if your RL availability is particularly bad (like under 20 hours/week).
    (1)

  7. #47
    Player noodles355's Avatar
    Join Date
    Mar 2011
    Posts
    883
    Yeah, this whole "everyone's an asshole" thing is completely crap. If there's ever a 2nd group wanting to do the same NM as my group, I'll always ask to team up and alternate, helping each other proc !!s quicker, letting the other group have any unwanted overflow items they might still need, getting extra trophies, farming time while the other fights etc etc. I don't remember the last time a group didn't want that. It would be stupid not to want it.
    (0)

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