* The sad thing is that FFXIV turned RDM into a turret, and people think that's what it's supposed to be. It's supposed to combine sword and magic into something more, not spend the bulk of gameplay spamming spells and jump into melee for only 3 GCDs before scurrying back to the back line.
There's also everyone's favorite campaign mob, Gi'Ghi Rockchopper who seems to have the uncanny ability to chain-breakga for insane range while perpetually having 2 pets capable of inflicting you with Calcifying Mist for yet even more stoner fun of the non-cannabis variety. Now I have the munchies.
I need clarification:
To nerf petrified, you mean to banned all [A] n00b who started the game 2 days ago and got 3 level 90 jobs and always afk/petrified in an exp pt or the magic petrify?
-- Fan of Abyssea and FFXI's New Direction ---- THF - DNC - BLM - RDM --
True true, sorry I overlooked that aspect. I just miss the days of binding a sleeping mob then nuking the piss out of him before it wore off. I quit blm years ago, came back during the abyssea add ons. I noticed the gimp to bind, got my hopes up for break, then got disappointed again when I saw it wore off in a similar fashion.
http://www.youtube.com/watch?v=t8NsnLfIAcs&feature=BF&list=PLB5F836BEB04E9DF1&index=8
While this is Correct for Baleful Gaze from lizards, Level 5 Petrify is not a gaze attack, so turning would not prevent it.
However, there are exceptions to the Baleful gaze, "Baleful gaze" from Cockatrice is near instant, unless you're already turning/turned around when it readies it (Thanks to lovely game lag) you're always going to be hit, which it crap.
However, I will say, If we were to "nerf" Petrify, I would like it simply to be similar to player petrify, make it to where getting hit has a small chance to "break" petrify. Would be nice, not needed, but nice.
How in the world would I have fun MPK'ing my LS in Dynamis-Bastok? On that first Beastmaster pull, I get my Diaga nice and ready...
So you object to petrify while soloing but you're ok with paralyze?
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