Good writes but meh... you are just dividing one job into two with kind of like a ying-yang set up...
If SE is to do that, soon people will ask to combine them.
Thx but no thank you...
Good writes but meh... you are just dividing one job into two with kind of like a ying-yang set up...
If SE is to do that, soon people will ask to combine them.
Thx but no thank you...
That's why it's been suggested that you be able to merit every ability in every specialization. But then you would have to choose one specialization to apply @moogle. This way you can't do everything at once, but you also don't have to remove all the merits you earned from one ability to put them in another. Basically it would be just like selecting a subjob.
I'd also worry about the potential of one specialization to trump others. No matter how balanced they were, though, it's better than the current system because if you do find yourself in a situation where the other specialization is useful you have the option to apply it. I'd like maxed Bio III for kiting, but for what I do most on RDM I couldn't justify it. It would be great to give up Para II and Slow II for a solo kiting venture without wasting the merit points.
Again just like a subjob, there is usually an obvious choice. But I like those moments where I can freely choose a situationally beneficial alternative. It would be nice to do that with merits too.
|
|
© SQUARE ENIX FINAL FANTASY, SQUARE ENIX, and the SQUARE ENIX logo are registered trademarks of Square Enix Holdings Co., Ltd. Vana'diel , Tetra Master, PLAYONLINE, the PLAYONLINE logo, Rise of the Zilart, Chains of Promathia, Treasures of Aht Urhgan, and Wings of the Goddess are registered trademarks of Square Enix Co., Ltd. The rating icon is a registered trademark of the Entertainment Software Association. All other trademarks are the property of their respective owners. Online play requires internet connection. |