On the topic of Staggers as well, It shows apparently a MNK chi-blasting and getting yellow, So theres a high chance that the stagger system is completely revamped >___>
On the topic of Staggers as well, It shows apparently a MNK chi-blasting and getting yellow, So theres a high chance that the stagger system is completely revamped >___>
One undeniable fact: SE isn't spending much of any money on development. This system, although sounds a little different, is just recycliing abbyssea stuff.
/quit
While i would like to first say, i Hope you enjoy life in the real world, Where the exact same type of things go on. I must add something to your statement.
Firstly, You seem to be overreacting a little.
The content coming our way says if anything they're trying to develop content they feel the majority of the player base will enjoy. Currently most of the people who hate abyssea/etc have already quit, So they come to think the people who enjoy abyssea are still playing, to cater to them.
This new content looks more like "We're giving you an ANNM/VNM like system, with a dash of Abyssea". It doesn't look like they're "breaking" it as much as Abyssea did, It looks like they're trying to maintain a balance. We won't know until the content is out.
Really, Almost every system in place is mimic/improvement on another system in some way. Abyssea really just felt like a 1-up of the "Shantoto Ascension" Final fight, where you collect the items and your stats were super-boosted. This system as i said feels more like ANNM/VNM with Abyssean touch. it all depends on how broken/not broken/etc the Atmacites are.
Hopefully they maintain a balance.
On top of that its a minimum of 6 people, so you don't have to deal with "Duo WHM/MNK" groups anymore (Which a lot of people complained about for some reason, even though half those "MNK+WHM" Duos could kill a mob 8x as fast as their crappy port-jeuno shout pick up alliance).
Last edited by Karbuncle; 05-03-2011 at 01:17 AM.
Let me quote part of your own statement here.
You're stating, though indirectly, that an older MMO shouldn't keep going, that most companies leave them on the wayside because of their age. He's simply counteracting that point by saying that there are games that have been out far longer and are still continuing to this day. Therefore it is not an irrelevant point. Rather than pulling a Krystal and calling troll, why don't we just keep on topic, yes?You're getting new content for a NINE YEAR OLD MMO; on the market we call those dinosaurs, we should be glad SE even considers pumping life through the veins of the game still.
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That aside, let me stay on topic as well to avoid a derail. There's two things that are really going to determine the quality of this new section, in my eyes:
1) Atmacite/Peripts - Currently these sound like the non-abyssea equivalents of Atma/Abyssites based on their descriptions. Depending on how over/underpowered they are they could influence the balance of the system and will likely determine whether or not we're getting another easy mode once we obtain them. If they can give reasonable boosts without going overboard (I'm looking at you, Razed Ruins!) then we should be set to go. Let's just hope they're not overpowered or too underwhelming; the latter is more acceptable because it means we can win on strategy and teamwork rather than just being uber-adventurers.
2) Rewards! - Of course this is what we're going to be all about. Are the rewards going to be particularly spectacular, to compare to their Abyssea counterparts? I'm sure there will be some unique and useful pieces, but for the most part each job's AF3+1/2 tends to fill up most slots quite nicely in different circumstances, making us wonder just what the next level of "good gear" will be like. Hopefully it's something we'll enjoy and get to strive hard for!
[Kensagaku - formerly of Kujata] - http://www.ffxiah.com/player/Valefor/Kensagaku
@ Elexia and Karbuncle, Those are stupid examples in my opinion.
If you played FFXI as long as I have you are missing one indeniable fact aboout the current state of ffxi: choice and variety.
There is none. You could make a silly argument and say "old events still exist" but that further proves you to be absent minded about what I'm saying. Recycling rescources is OK but the difference is that before at 75, you had a huge variety of dfferent endgame activities to chose from. It made the recycling much less apparent and boring.
I'm sorry but using irl comparing to game game warrants you the "fail" card. You can gtfo with that, ok? At 75, If i didnt wanna camp HNM, I had salvage, dynamis, limbus, Nyzul isle, assault and a variety of quests.
Fast forward to now, Although abyssea was fun for the first.. 6-7 months... You have to ask yourself, what variety is there now? Please do't throw that "theres still 9 lvls of cap updates!", Cause thats bs. SE is clearly taking their time not because of balance but because they need funding for ffxiv and theyre trying to milk us. Anyone remember squaresoft?
Now granted, I will give the event a chance because complaining about an event that hasn't been explored yet is pointless, so i'll take that point to heart. What if it is like abyssea though? I think that's really sucky. Sorry, I do. Sure, I can go back and do all the old events, but the gear is useless.
I respect players who enjoy abyssea. and that's all they want to do. Is it really so bad to be getting sick of it and want something different and worthwhile though? I don't trash and tell hardcore abyssea players how much the event sucks, because it doesn't suck.
It suck's it's all there is to do now at lv.90. Adding trials for king gear doesn't imo, justify doing those old events, unless the augments are substantially better than the current and VERY easy to get +2 af3. I'm not holding my breathe on that one. Are you?
Respect my opinion on how ffxi revolving around abyssea type events and old events that are worthless and i'll respect yours regarding how AWESOMELY AWESOME DOING ABYSSEA all the time is^^;
kthxbai
Last edited by Anewie; 05-03-2011 at 02:07 AM.
Something I don't quite get about this, they increased the level cap and stated it was because they wanted to allow people to do events with far less people. Now they make a big event that excludes low-man groups. Not that i'm against it but they need to decide exactly which way they are going.#In Voidwatch, bands of six to eighteen members will square off against “Voidwalkers,” savage entities that have breached planar bounds to invade multiple landscapes spanning past and present.
Oh and PLEASE don't make people do this by making them requirments for relic/emp/mythic trials, that would be truely sadistic.
Last edited by Runespider; 05-03-2011 at 02:07 AM.
We're not even level 99 yet. There is still a lot of content ready to be released.
I'm sorry but your actions feel a bit premature. Back when we first hit 75 what was there to do? Sky? Dynamis? Ground-kings? Thats it if i recall. All of those systems sucked back then too. Anyone remember Ullikummi? Mr. 1hour~20 hour random-fk Window? I do.
We're in a transition period, They're releasing content in waves. When we hit 99 I'm betting you there will be a lot of Variety. It took SE nearly 5 years to give us the "Variety" we had before ~76+ Came around.
ToAU introduced a lot of the "Variety" in small Quantities. First Assaults, Eventually ISNMs, Salvage, Einherjar, Etc all came very spread out over time. Same can be said for a lot of content.
You're getting upset because we don't have 20 different Systems in place for yes, "Mid level" Content. You're acting as if you expect us to have dozens of different events to readily go too, when it took SE years, YEARS, to release that much content for level 75 cap. You're asking the impossible.
Now, If we hit level 99 and theres no variety, you have every right to complain, But as it stands, You're judging a game and quitting thanks to a transition period.
There is likely to be less content in a transition, but by the time we hit 99 and SE can completely focus on providing true "End-game" Content, I'm sure we will have the variety we seek eventually. it takes time.
Oh, As a Side, note, I've been playing since NA Release, I know the hardships this game has gone through, but i also know to stick it out because its a fun enjoyable experience and a brighter side is generally around the corner.
Last edited by Karbuncle; 05-03-2011 at 02:17 AM.
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