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  1. #1
    Player Vangoh's Avatar
    Join Date
    Mar 2011
    Location
    Windurst
    Posts
    99
    Character
    Vangoh
    World
    Fenrir
    Main Class
    SMN Lv 90

    Give SMNs their birth right Weapon Skills and Staff rank!!!!

    Hi, I don't know if there's a thread about this already and sorry if there is.

    I have come across a very annoying fact. Summoners (mainly SMNs), and Black Mages do not receive all of the staff weapon skills and this is extremely unfair. Staff is the main weapon of SMN and BLM and yet they lack most staff weapons skills while WHM a job who's main weapon is a club (although they're very good with staff as well) gets them all which is OK if you ask me because is a mage but still not it's main weapon and yet WAR, MNK, and PLD get them too even though their main weapon have nothing to do with a staff.

    It is just inconceivable how PLDs and MNKs have higher staff skill/rank than SMN, I'm sorry if I'm coming off a bit annoyed lol but seriously why? There might be some of you who think meleeing is not important at all but for a lot of us it is. Yes I could just sub WHM for the rest of the WSs but I since the lvl cap 85 came out RDM is more appealing than WHM sub and because of that I don't have access to all the staff WSs. Perhaps I've stated my point here, so I ask SE and the developers to PLEASE re-evaluate the weapon ranks some jobs have. You have talked a lot about balancing jobs and it doesn't get more unbalanced than this.

    Hope to get a response, thank you.
    (24)

  2. #2
    Player Malamasala's Avatar
    Join Date
    Mar 2011
    Posts
    1,261
    How do I press "Like" one million times on this board?

    Summoner's should have access to all staff WSes and have A rating in staff, as well as good melee gear. It is just someone who got confused when they designed the job and thought that MP = mage. (Tell that to Blue mages and give them only MND armors and see what they say about it)
    (2)

  3. #3
    Player Kaych's Avatar
    Join Date
    Mar 2011
    Posts
    210
    Character
    Kaych
    World
    Asura
    Main Class
    SMN Lv 99
    Was actually gonna start a thread on fixes like this. The Cataclysm was a unfair WS. All jobs got a new WS, but SMNs didnt. They have to sub a certan job to unluck this (among with other WSes like u said). I just have no idea why o.o

    SE, why is it like this?
    (2)
    Its sometimes best to agree to disagree ^_-
    -----
    "/sigh factor" is when:
    - You are asked to set your HP when you already have your HP set the place you exit. O.o?
    - You need to repeat a quest a 100 times in order to cap your fame >_>

  4. #4
    Player Vangoh's Avatar
    Join Date
    Mar 2011
    Location
    Windurst
    Posts
    99
    Character
    Vangoh
    World
    Fenrir
    Main Class
    SMN Lv 90
    LOL and here I thought I was gonna get trolled and flamed but I guess I am right, I mean WE are right. We shouldn't depend on subs to do WSs. I got Cataclysm on WHM last night and I was like "OMG this is gonna rock on my smn (my main)" just to find out I don't get the WS...
    (1)

  5. #5
    Player Fyreus's Avatar
    Join Date
    Mar 2011
    Posts
    182
    Character
    Fyreus
    World
    Sylph
    Main Class
    SMN Lv 98
    No one can troll this...

    The other thing i found odd was how summoners aren't a master of their own skill and why we have an outdated bp timer. Also, why is nearly everything usefull assigned to Garuda?? Fix my wolf's damage please ; ;
    (1)

  6. #6
    Player Malamasala's Avatar
    Join Date
    Mar 2011
    Posts
    1,261
    Except favors. Only ifrit got a good favor... which is ironic since he never got a good rage pact. It is like SE wants everything with the job to be a one trick thing. Ifrit only for DA aura, Garuda only for Predator claws. Shiva only for Heavenly Strike. Carbuncle only for pulling without links.
    (1)

  7. #7
    Player Evilvivi's Avatar
    Join Date
    Mar 2011
    Posts
    34
    Character
    Evilvivi
    World
    Quetzalcoatl
    Main Class
    SMN Lv 90
    Quote Originally Posted by Kaych View Post
    Was actually gonna start a thread on fixes like this. The Cataclysm was a unfair WS. All jobs got a new WS, but SMNs didnt. They have to sub a certan job to unluck this (among with other WSes like u said). I just have no idea why o.o

    SE, why is it like this?
    BLM and SCH would like to have a word with you.

    Quote Originally Posted by Malamasala View Post
    How do I press "Like" one million times on this board?

    Summoner's should have access to all staff WSes and have A rating in staff, as well as good melee gear. It is just someone who got confused when they designed the job and thought that MP = mage. (Tell that to Blue mages and give them only MND armors and see what they say about it)
    Summoner gets all the staff weaponskills that matter, unless you are trying to proc red in abyssea. As for gear, SMN gets a good bit of haste gear, and the WSs that matter have MND mods so the MND armor is actually a good thing, and Garland has the bonus of being affected by INT and MAB, which SMN also gets good gear for.

    Quote Originally Posted by Vangoh View Post
    LOL and here I thought I was gonna get trolled and flamed but I guess I am right, I mean WE are right. We shouldn't depend on subs to do WSs. I got Cataclysm on WHM last night and I was like "OMG this is gonna rock on my smn (my main)" just to find out I don't get the WS...
    I'd say Cataclysm was more of a miss for my BLM than my SMN.
    Quote Originally Posted by Fyreus View Post
    No one can troll this...

    The other thing i found odd was how summoners aren't a master of their own skill and why we have an outdated bp timer. Also, why is nearly everything usefull assigned to Garuda?? Fix my wolf's damage please ; ;
    A- isnt a master, wut? BRD would like to have a word with you, they have a C Skill in their own skills. BP TImer outdated? I fail to see how, its kept the same cap, just like how Haste has capped its same cap. As for Garuda getting everything useful. Lets see, Hastega? for a wind avatar? sounds about right to me. Movement Speed+? also sounds like something a wind avatar should have and given that Garuda's only other BP Rage barring Merits, is claw, which is her starter, I'd say she deserves Pred Claw.

    Quote Originally Posted by Malamasala View Post
    Except favors. Only ifrit got a good favor... which is ironic since he never got a good rage pact. It is like SE wants everything with the job to be a one trick thing. Ifrit only for DA aura, Garuda only for Predator claws. Shiva only for Heavenly Strike. Carbuncle only for pulling without links.
    THere are no good favors because: 1. they nerf your avatar's stats. 2. your avatar doesnt benefit from its own favor 3. due to the previous reasons are only good if you want to keep your avatar out like your doing something for your pt and afk. Spinning Dive can give Pred Claw a run given it does more consistant dmg. Merit BPs are actually all the same strength given all the avatars have the same int/MAB, its just happens that in abyssea Beyond gives ice dmg+ AND MAB which makes Heavenly the more useful of the pacts. Also you can pull w/o links w/ ANY avatar, not just carbuncle. Carbuncle is only used due to low mp cost.

    Now that that is over, I can say I do find it sad that SMN has a high staff skill but lower skilled jobs learn more WSs, but so does MNK when it comes to club skill when SAM learns more WSs. To me, SE gave SMN all the staff WSs that matter. Those being, Spirit Taker and Garland of Bliss.
    (0)

  8. #8
    Player Karbuncle's Avatar
    Join Date
    Mar 2011
    Posts
    4,314
    Brd is a bad example, They're unique. Their Singing Skill + Instrument you're using Skills are combined So technically they have a higher Skill than any job possible, since the two are combined. So, they really have an "S" Rank, Or A+++++ when you get down to it. XD
    (3)

  9. #9
    Player Malamasala's Avatar
    Join Date
    Mar 2011
    Posts
    1,261
    What Karbunkle said. Only people without knowledge of BRD thinks they have poor skill.

    I'd say Cataclysm was more of a miss for my BLM than my SMN.
    You'd get more out of it that way yes, but BLMs generally don't wait on a 45 second timer to do anything, during which point meleeing is a good idea. You also have hate issues with BOTH WSing and Nuking, while SMNs do not.

    Garland has the bonus of being affected by INT and MAB, which SMN also gets good gear for.
    The problem is that the base damage is terrible. I remember at 75 fighting DC crabs and doing 170 damage with WS gear swapping. At the same time I could do 190 Spirit Takers on them, and that is not effected by MAB. (Who knows though, maybe those pesky Crabs really are PLDs with MDB on top)

    Summoner should really get a 6 hit magical WS that restored MP based on 1/6 of the damage. That would be the ultimate move for the job. Far better than any of the silly relics and mythic WSes.
    (0)

  10. #10
    Player Evilvivi's Avatar
    Join Date
    Mar 2011
    Posts
    34
    Character
    Evilvivi
    World
    Quetzalcoatl
    Main Class
    SMN Lv 90
    Quote Originally Posted by Karbuncle View Post
    Brd is a bad example, They're unique. Their Singing Skill + Instrument you're using Skills are combined So technically they have a higher Skill than any job possible, since the two are combined. So, they really have an "S" Rank, Or A+++++ when you get down to it. XD
    ok, then allow me to change that to RNG, whose specialty is shooting, but they have A- Archery and Marksmanship :P. Which is the same as SMNs summoning skill.
    (0)

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