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  1. #1
    Player Rambus's Avatar
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    Mar 2011
    Location
    Windurst
    Posts
    1,561
    Character
    Rambus
    World
    Bismarck
    Main Class
    BRD Lv 99
    Quote Originally Posted by Zyeriis View Post
    Horde is notorious on these forums for making stupid posts on purpose. This is merely one of the ones that didn't get nuked (most have). You merely misunderstood the context of me calling him a troll (because you're new to the forums: 2 posts, joined this month, etc.). Hence the part about his threads getting deleted.

    So, no, I won't call you a troll because theres no reason to: you don't start dumb threads on a daily basis just to irritate people.

    Edit: Just please don't bump horde's threads.
    what this guy said, think about it, why would you ask a question when you seen a vidio? -.-

    am i reading that right? 2183 it seems to show getting 11 on a roll.

    seems fishy, i done more damage to that thing and it did not die.
    (0)
    Last edited by Rambus; 04-26-2011 at 07:32 AM.
    Quote Originally Posted by Camate View Post
    Spending Gil = Game balance, next question please tia
    Quote Originally Posted by Babekeke View Post
    They're reading and agreeing that these are very good ideas.... to be implemented to rune fencer.

    Just like any good suggestions in the RDM thread get applied to SCH.

  2. #2
    Player rog's Avatar
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    Mar 2011
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    Quote Originally Posted by Rambus View Post
    what this guy said, think about it, why would you ask a question when you seen a vidio? -.-

    am i reading that right? 2183 it seems to show getting 11 on a roll.

    seems fishy, i done more damage to that thing and it did not die.
    It was actually 67518 damage. A 2 byte variable is used to display the damage, so anything over 65335 will roll over.
    (3)
    Last edited by rog; 04-27-2011 at 02:20 AM.

  3. #3
    Player Rambus's Avatar
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    Mar 2011
    Location
    Windurst
    Posts
    1,561
    Character
    Rambus
    World
    Bismarck
    Main Class
    BRD Lv 99
    Quote Originally Posted by rog View Post
    It was actually 67518 damage. A 2 byte variable is used to display the damage, so anything other 65335 will roll over.
    intersting.. I knew something was odd. learned something neat from this troll thread, thanks

    btw anything over? , other? lol
    (0)
    Last edited by Rambus; 04-26-2011 at 10:59 AM.
    Quote Originally Posted by Camate View Post
    Spending Gil = Game balance, next question please tia
    Quote Originally Posted by Babekeke View Post
    They're reading and agreeing that these are very good ideas.... to be implemented to rune fencer.

    Just like any good suggestions in the RDM thread get applied to SCH.

  4. #4
    Player rog's Avatar
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    Mar 2011
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    1,208
    Quote Originally Posted by Rambus View Post
    btw anything over? , other? lol
    Yeah, i meant over.
    (1)

  5. #5
    Player Linh's Avatar
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    Mar 2011
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    Windurst
    Posts
    157
    Quote Originally Posted by rog View Post
    It was actually 67518 damage. A 2 byte variable is used to display the damage, so anything other 65335 will roll over.
    Doesn't this sound an awful like Vincent Valentine's ultimate weapon back in FF7?
    (1)
    90 MNK. 90 BLM. 90 COR. 90 WAR.

    All POST-Abyssea LEECHED and proud of it.

    Cept MNK (Got up to 41 in 2009). All that time wasted camping Retaliators....