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  1. #11
    Player Saefinn's Avatar
    Join Date
    Mar 2011
    Location
    San d'Oria - Asura
    Posts
    259
    Character
    Saefinn
    World
    Asura
    Main Class
    COR Lv 99
    I can see why you have an issue, it's not that easy to find healers outside of Aby and actually, I've found it's not easy to find healers inside Aby, I get invites as a healer, but then struggle to find my own rep, heck I was invited to Aby at level 50 because they couldn't find a healer, it wasn't easy, but it worked. Sometimes I'm lucky in finding a healer, sometimes I'm not. I guess fewer people are attracted to the healer jobs.

    But I don't see there being a solution or a need for one - if you can't find a healer for a 60+ party, it might be worth asking around if people don't mind jumping onto a healer job or compromise and level sync to whatever healers are out there. But I'll say this, I am a healer who's happy to party wherever I'm useful - I'll even throw in some nukes for free. Level 60+ parties are a bonus because I love WG parties.
    (0)
    Last edited by Saefinn; 04-24-2011 at 05:33 PM.
    Saefinn on Asura
    Main Jobs: Corsair: i117, Scholar: i117, Monk: i117, Summoner: i117

  2. #12
    Player Mirage's Avatar
    Join Date
    Mar 2011
    Posts
    2,980
    Of course, I'll agree that a major part of the problem is that everyone wants to deal tons of damage instead of being a fragile healer.

    I don't pretend to have an easy solution to the problem, I'm just stating that one of the reasons why it is like this in the mid-levels now is because mid-level mages are actually useful in abyssea where the exp is 5x of the rest of the game, while mid-level DDs are not useful in abyssea and therefore all have to compete for the "key whore" position, which half of the time is filled by the alliance leader.

    As far as I can see, there are 3 solutions to the problem.

    Buffing DDs to be able to reliably damage mobs 40 levels above them (bad idea)
    Nerfing healing damage when cast on significantly higher level target, such as a lv60 healing a level 90. (not the best of ideas either)
    Buffing exp on enemies lv 50-75 players exp on significantly, so that healers would actually want to care about leveling outside of abyssea. This is however still gonna have a hard time pulling people out of abyssea.

    Another idea could be to make it more attractive to play as healers, but I don't know how. "Healthbars - The Game" just isn't for everyone.

    It's nice of you to want to party even in areas where the exp isn't the best, there are however very few people who would do that. I have tried asking people i know ingame if they want to heal my party, but there just isn't anything in it for them, and I understand them perfectly well.

    And yes, I am compromising and syncing down to eronfaure, but the problem is still there. If every lv60-75 melee DD syncs to lv20-50, you suddenly have twice as many DDs in that range, and not any more healers than you had before.
    (2)
    Last edited by Mirage; 04-24-2011 at 05:49 PM.

  3. #13
    Player wish12oz's Avatar
    Join Date
    Mar 2011
    Location
    @marnie
    Posts
    1,254
    what is this i dont even....
    (0)

    http://www.twitch.tv/wish12oz
    http://www.youtube.com/user/r5n/videos

  4. #14
    Player Juri_Licious's Avatar
    Join Date
    Mar 2011
    Posts
    369
    *coughaddalevel75captosolvealltheproblemsofabysseacough*
    (2)

  5. #15
    Player Eeek's Avatar
    Join Date
    Mar 2011
    Posts
    365
    Why would anyone want cures to 'resist' on higher-level players?

    Why does everyone's 'solutions' on this board involve either nerfing the bejesus out of something or making something retardedly overpowered?

    Hay guyz, let's make Full Break replace the debuffing abilities of every melee and mage in the game!

    Nerf Healers? Really? Healers are rare in every MMO, and y'all want to make it even harder to find people to heal parties/exp alliances in FFXI?
    (0)

    -- Fan of Abyssea and FFXI's New Direction --
    -- THF - DNC - BLM - RDM --

  6. #16
    Player Novax's Avatar
    Join Date
    Mar 2011
    Posts
    24
    Character
    Joeywheeler
    World
    Carbuncle
    Main Class
    NIN Lv 95
    Pretty simple, a mage requires no accuracy to cure a party/allliance member because this is beneficial to them. A DD does require accuracy to kill things, which is a crime in most places.

    Will a 90 whm main heal better than a 62 whm? Yes they will, but that 62 whm can sure heal better than a 90 rdm.

    It's not imbalanced, it just seems to me you want to do more while you leech your dd jobs.
    (0)

  7. #17
    Player Eeek's Avatar
    Join Date
    Mar 2011
    Posts
    365
    Quote Originally Posted by Novax View Post
    Pretty simple, a mage requires no accuracy to cure a party/allliance member because this is beneficial to them. A DD does require accuracy to kill things, which is a crime in most places.

    Will a 90 whm main heal better than a 62 whm? Yes they will, but that 62 whm can sure heal better than a 90 rdm.

    It's not imbalanced, it just seems to me you want to do more while you leech your dd jobs.
    And I like how no one even mentions the fact that these low-level healers can't take hits, can't do crowd-controlling of any kind, and can't land any debuffs aside from dia and bio.

    I healed an accidental Melo-Melo fight on my 46WHM. I healed/hasted entire alliances while taking RDM from 49-90. A low-level healer is not optimal by any means for a variety of reasons, but it does work in a pinch. And it has for years.
    (0)

    -- Fan of Abyssea and FFXI's New Direction --
    -- THF - DNC - BLM - RDM --

  8. #18
    Player Kyte's Avatar
    Join Date
    Mar 2011
    Posts
    84
    Character
    Kyte
    World
    Siren
    Main Class
    BLU Lv 99
    If you really want to be useful while on a lower level DD, go /WHM and use MM. Cure III at 42 is enough to be semi-useful.
    (0)

  9. #19
    Player Chiibi's Avatar
    Join Date
    Mar 2011
    Location
    Sandy!!
    Posts
    234
    Quote Originally Posted by Mirage View Post
    Of course, I'll agree that a major part of the problem is that everyone wants to deal tons of damage instead of being a fragile healer.

    I don't pretend to have an easy solution to the problem, I'm just stating that one of the reasons why it is like this in the mid-levels now is because mid-level mages are actually useful in abyssea where the exp is 5x of the rest of the game, while mid-level DDs are not useful in abyssea and therefore all have to compete for the "key whore" position, which half of the time is filled by the alliance leader.

    As far as I can see, there are 3 solutions to the problem.

    Buffing DDs to be able to reliably damage mobs 40 levels above them (bad idea)
    Nerfing healing damage when cast on significantly higher level target, such as a lv60 healing a level 90. (not the best of ideas either)
    Buffing exp on enemies lv 50-75 players exp on significantly, so that healers would actually want to care about leveling outside of abyssea. This is however still gonna have a hard time pulling people out of abyssea.

    Another idea could be to make it more attractive to play as healers, but I don't know how. "Healthbars - The Game" just isn't for everyone.

    It's nice of you to want to party even in areas where the exp isn't the best, there are however very few people who would do that. I have tried asking people i know ingame if they want to heal my party, but there just isn't anything in it for them, and I understand them perfectly well.

    And yes, I am compromising and syncing down to eronfaure, but the problem is still there. If every lv60-75 melee DD syncs to lv20-50, you suddenly have twice as many DDs in that range, and not any more healers than you had before.
    okay ive got a character created for healing and this whole thread is retarded. You're suggestions are beyond the quote "WHAT THE FU-" you would rather force healers out of abyssea then actually have them useful regardless? (i was main healing bird parties from 50 fyi.)
    (0)

  10. 04-25-2011 01:15 AM

  11. #20
    Player RaenRyong's Avatar
    Join Date
    Mar 2011
    Posts
    304
    Character
    Sakurawr
    World
    Bahamut
    Main Class
    BLM Lv 92
    Quote Originally Posted by Juri_Licious View Post
    *coughaddalevel75captosolvealltheproblemsofabysseacough*
    *coughreduceabyssealevelcapto1cough*
    (1)
    This is Sakurawr, not Raen D:

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