As much as self-imposed challenges have existed as long as gaming Karb, it just isn't feasible in FFXI unless you're running events by yourself (multibox) or have like minded friends.
Sparthosx - Lakshmi - 90 BLU BRD SAM COR RNG DNC PUP BST WAR WHM
Sig by Kingfury
NEEDS FRANS :O!
Though, There are a lot of people who think abyssea is too easy and want a challenge, I truly wonder if theres enough to make a Linkshell on each server specifically for it o-o;
But yah, I'll be happy for out-side Abyssea Content too, Cause i know all good things must come to end![]()
We won't be moving out of abbyssea for least exp. As long as the mob type chain is in place we not going anywere else for exp. Salavge was always lot of effort for side grade gear. Every job had a refresh body except pld which wasn't needed at endgame cause you woulda took a rdm anyway. The rest was either for sam for a 6 hit or WS. Another thing the game has always been "whats in it for me". I seen so many drop pearls after they gotten what they wanted, be it rdm af2 hat, kirin body, list goes on. The game woulda died if everything at 75 stayed the same.
You could only really tell that right after the gear came out. Once a shell had geared everyone who wanted it, they start to sell the drops to anyone, competent or not. I can think of multiple people on Sylph who absolutely sucked at their job but had the best of everything (back when the cap was 75). If you want gear to differentiate players, make the best gear drop from mobs in uncapped BCNM's that can only be entered solo. There is pretty much no way around that unless someone uses a hack.
All Jobs 99
GS 54, BS 50, Alch 60, Bone 57, WW 60, Cloth 53, Cook 60, LC 60, Fish 51
Playing Since NA PS2 Release
I have to say I approve of the developers finally caring and listening to the player base.
Even if we all don't see eye-to-eye, they at least respond to a lot of our topics and concerns.
Edit: Wanted to add this little bit in here!
I think FFXI will be just fine. Abyssea isn't end game; it's just temporary fun while we wait for end game to arrive. I've seen a theory circulating around many times before that Abyssea may be our "Valkurm Dunes" for preparing for level 99 end game. In a way, the player base has discovered lots of ways to play the game that have always existed and just weren't well known.
I think it's an enjoyable stepping stone, not the final destiny.
Either way, I really enjoy how FFXI is now. The only thing that makes me feel sad is the slight loss of that accomplished feeling. I don't feel as accomplished anymore as I use to. But, there are now other ways to feel content; I have a brand new LS with friends for the first time in years, my LS can go and do events with a small amount of people and have lots of fun, and magians are a great goal set for me.
Thank you SE for less and less luck based events. ^^
My quick opinion based on OP:
-I find fun on the fact I can be a decently equipped player without having to invest my life into an MMO, without fear of there being a pay to win mentality. I personally don't think FFXI was ever difficult, and that elitists just complain, because they don't have a very thick line to seperate them from ones theyd call noobs. The content is perfectly fine how it is; inviting ANYONE who wants a shot at something, to have it with some effort.
Not reading entire thread (tl;dr).
Concerning the augmenting of older gear mentioned in the OP, I feel obligated to mention that it is not being done through Trials of the Magians, but rather through Synergy.
As far as the general direction of FFXI nowadays, I can't help but approve. Sure, every update we as a playerbase may wag our fingers at S-E, scolding them for introducing something that makes us all ask why it wasn't done x number of years sooner, but a good update is still better late than never.
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