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  1. #1
    Player Rambus's Avatar
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    Mar 2011
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    Windurst
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    Rambus
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    Bismarck
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    BRD Lv 99
    Quote Originally Posted by Karbuncle View Post
    I agree in that, I will not deny Abyssea has made some things harder for new players, But you missed my point.

    If Abyssea never happened, Those people who now have 8 90 jobs because they could abyssea burn, Would likely only have the 2 level 90 jobs they originally liked.

    I'll make an example as i know that doesn't sound right.

    Basically, When ~80 Cap was introduced, I had 6 level 75 jobs. When i had to "Exp the old way" i told myself "Goodbye PLD, SMN, and NIN, and hello THF, WAR, and MNK". and that was my plan. but since Abyssea made exp simpler, I decided to Level all my jobs to 90 (that i have). If not for Abyssea, I simply would not have leveled them.

    Many people share this opinion. Abyssea is not robbing you of New players, Its allowing people to level new jobs they would not have leveled without it being so easy. So you gained/lost nothing for the most part. I won't say this is true for every single player, but i will bet its true for the majority. it seems different here cause those who do level like i just claimed, Generally don't complain to a forum about it.

    The "lack of Low-Level Exp parties" (Which BTW i still haven't noticed?), Is more likely due to the games age, and less likely due to abyssea. I won't say abyssea isn't entirely lacking fault, but its much less of an Influence then people are leading it on to be.

    I'm only trying to say, If Abyssea was capped to 70+, It would do significantly less for low level players than you people all seem to think.
    if abyssea was 70+ how would that change your 90 count?

    if abyssea was 70+ people would level sync more meaning the old players would interact with new players more.
    (0)
    Quote Originally Posted by Camate View Post
    Spending Gil = Game balance, next question please tia
    Quote Originally Posted by Babekeke View Post
    They're reading and agreeing that these are very good ideas.... to be implemented to rune fencer.

    Just like any good suggestions in the RDM thread get applied to SCH.

  2. #2
    Player Karbuncle's Avatar
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    Quote Originally Posted by Rambus View Post
    if abyssea was 70+ how would that change your 90 count?

    if abyssea was 70+ people would level sync more meaning the old players would interact with new players more.
    You're really Missing Key parts of my Topic.

    A lot of people who had Sub jobs around level ~37~49 Decided to take those to 90 only because Abyssea made it so easy. Those players would have kept those jobs at level 37~49 if it wasn't for Abyssea being So easy to level a new job

    I don't know how to explain it better. If It hadn't been for How Simple Abyssea makes Exp, I would have never taken up DRK, BST, RDM, PLD, NIN, DRG, or BRD. and now I'm leveing PUP too. Old way and Abyssea way, Whichever I get invited too.

    There are many others like me who would simply not have leveled any new jobs if not for how easy Abyssea Made it. I'm only saying, Making Abyssea 70+ Right now, Would have a much smaller impact than people seem to think.

    Limiting Abyssea to 70+ Isn't suddenly going to make invites rain from the heavens, It'll barely impact it at all. Cause those people who would think "I'll level XX job cause Abyssea makes it easy!" will now think "Fk it, I don't wanna grind."
    (0)

  3. #3
    Player Rambus's Avatar
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    Rambus
    World
    Bismarck
    Main Class
    BRD Lv 99
    Quote Originally Posted by Karbuncle View Post
    You're really Missing Key parts of my Topic.

    A lot of people who had Sub jobs around level ~37~49 Decided to take those to 90 only because Abyssea made it so easy. Those players would have kept those jobs at level 37~49 if it wasn't for Abyssea being So easy to level a new job

    I don't know how to explain it better. If It hadn't been for How Simple Abyssea makes Exp, I would have never taken up DRK, BST, RDM, PLD, NIN, DRG, or BRD. and now I'm leveing PUP too. Old way and Abyssea way, Whichever I get invited too.

    There are many others like me who would simply not have leveled any new jobs if not for how easy Abyssea Made it. I'm only saying, Making Abyssea 70+ Right now, Would have a much smaller impact than people seem to think.

    Limiting Abyssea to 70+ Isn't suddenly going to make invites rain from the heavens, It'll barely impact it at all. Cause those people who would think "I'll level XX job cause Abyssea makes it easy!" will now think "Fk it, I don't wanna grind."
    Fine ill be blunt, most people that did that have no business leveling jobs like that, I met them in abyssea, like the blus that only had the first 20 spells " i level this job cuz i want to spend merits". Full time nuking in dark/light staff, people so gimp they add nothing to the party when called for it.

    so....
    exp should not be that easy.

    clear now? i was trying to be nice about it. go back when i talked about putting effort in making parties, doing so is not hard, when level sync came out. It was easy to make a pt anywhere if you were willing to do so. non ab level sync can get jobs leveled in a week(1-75) if you were efficient. I had like 4 jobs at 75 pre level sync, got maats cap in under 2 months.
    (0)
    Last edited by Rambus; 04-18-2011 at 09:11 AM.
    Quote Originally Posted by Camate View Post
    Spending Gil = Game balance, next question please tia
    Quote Originally Posted by Babekeke View Post
    They're reading and agreeing that these are very good ideas.... to be implemented to rune fencer.

    Just like any good suggestions in the RDM thread get applied to SCH.

  4. #4
    Player Karbuncle's Avatar
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    Quote Originally Posted by Rambus View Post
    Fine ill be blunt, most people that did that have no business leveling jobs like that, I met them in abyssea, like the blus that only had the first 20 spells " i level this job cuz i want to spend merits"

    exp should not be that easy.

    clear now? i was trying to be nice about it. go back when i talked about putting effort in making parties, doing so is not hard, when level sync came out. It was easy to make a pt anywhere if you were willing to do so. non ab level sync can get jobs leveled in a week(1-75) if you were efficient.
    It doesn't matter how you exp. bad players will be bad 1-75 on Crabs, or 30-90 On buffalo. and Smart people will know how to play their jobs rather it be 1-75 on Crabs, or 30-90 on Buffalo.

    That bad Blue who leveled a job to spend merits would be just as bad if he leveled the job 1-75 "Just for merits". Not everyone who levels or leeches through abyssea is some terrible BLU with 2 Spells. But guess what? There were people like that before abyssea too. They're everywhere. You ever seen the Gimp Thread on BG? its just as full now as it was 4 years ago. Because idiots have been here since day 1. In massive numbers, its nothing new.

    It doesn't matter if Abyssea was Capped at 70. Because That isn't suddenly going to make more people pick up FFXI, and it won't make any more current players pick up new jobs, If anything, It'll Lower the players leveling new jobs. You will essentially shoot yourself in the foot, and it certainly isn't going to suddenly raise the base IQ of the population. It simply will not make as big of an impact as people seem to believe.

    I still join exp parties 10~50 where people leave without repping themselves, I also join those parties with people who afk randomly without saying a word. This isn't Abyssea-Exclusive, Its been happening for years. Its everywhere.

    I would know, I've leveled a total of 15 jobs pre-abyssea to Maat's cap level, 6 of them to 75, But A lot of the jobs i had at level 90 today would not be level 90 if i couldn't have done abyssea. Before Abyssea Exp was "Discovered" I had only plans to take up ~3 of my 6 current 75 jobs. After Abyssea i now have 12 Level 90 jobs, I plan on leveling more cause I like experiencing the game from as many points of view as possible.

    because, I will bet my character I'm better, In Knowledge of game Mechanics, Basic party-Etiquette, Basic party-Functions, and in Gear than 95% of the people who act like Abyssea ruined FFXI.

    For every "Horrible sin of god" player the typical "ABYSSEA RUINED TEH GAME" player scape-goats their argument on, There is a hundred of us normal, Intelligent, good players who leveled the same way because of what abyssea has offered us. thats my point.

    Players are currently given a choice, We should keep it this way. because punishing an entire player-base because a few bad players are ruining your exp party is not the solution to the problem. We should always have our choices.
    (1)
    Last edited by Karbuncle; 04-18-2011 at 09:30 AM.