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  1. #141
    Player RAIST's Avatar
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    Quote Originally Posted by rog View Post
    They do not need to totally rebuild it, a quick port would work.
    This. Unfortuneatley, they are too bogged down in trying to fix XIV and trying to keep XI alive to pay for it. Taking people off of these tasks to build a new wrapper for PS3 and then assigning resources to support it would delay other projects, which would eventually cost them more money in the long run (delayed revenues = lost profits). IF this were to happen, it would be after things settle down and they have resources available to throw at it.
    (0)
    Last edited by RAIST; 04-16-2011 at 07:05 AM.
    {DISCLAIMER} Posts may contain opinions based on personal experiences that are not be meant to be taken as facts. What may appear as fact with no source reference may be recollection of information with no source, and may be subject to scrutiny without source reference. Any debate over validity of said facts without source references may be considered conjecture of all parties in that debate. Player comments may not be the expressed position/consent of SE, their affiliates, or any employees of said organizations. Please take these posts with a grain of salt if you are offended by the views of the player and understand that opinions are like assholes... everyone has one, not everyone wants to hear it.

  2. #142
    Player Tsukino_Kaji's Avatar
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    Tsukinokaji
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    Siren
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    WHM Lv 99
    Se should just do what they always do with flops like FFVI. Eat it, pretend it doesn't exist and move on.
    (0)

  3. #143
    Player Joslyn's Avatar
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    Quote Originally Posted by Tsukino_Kaji View Post
    Se should just do what they always do with flops like FFVI. Eat it, pretend it doesn't exist and move on.
    Did you mean to say FFXIV or really meant FFVI.. I'm confused..
    (0)

  4. #144
    Player Tsukino_Kaji's Avatar
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    Tsukinokaji
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    Siren
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    Quote Originally Posted by Joslyn View Post
    Did you mean to say FFXIV or really meant FFVI.. I'm confused..
    Lisdexic fingers. ^^;
    Can't have a 16 until PS4. lol
    (1)

  5. #145
    Player Atomic_Skull's Avatar
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    Mar 2011
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    Bjorne
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    Fenrir
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    MNK Lv 5
    Quote Originally Posted by Luso View Post
    They stated that they cannot move the game to the PS3 because of the architecture of the PS3.
    Well that's what they said but the real reason is probably Sony's policy regarding PS2 to PS3 ports. Sony requires that PS2 games ported to the PS3 must receive a graphics update. It doesn't have to be state of the art in regards to PS3 games but it has to have increased resolution, improved textures and improved model geometry. Sony judges the requirements on a case by case basis but at the very least it has to have improved resolution and textures. Ico and Shadow of the Collusus have scraped by only with improved textures, shaders and resolution due to the graphics quality of the original games for example. Judging from the PC version Sony would probably want improved zone and model geometry on FFXI.

    SE probably didn't want to publicly say they they are unwilling to make an improved PS3 version of FFXI because it would look bad so they said "it would be too hard" instead.

    Remember when SE said that they had talked to someone at Sony about porting FFXI but that that person quit (and they didn't talk to anyone else?) I bet what was really going on is that they were trying to negotiate a direct port and Sony wouldn't budge on the issue so talks broke down.
    (0)
    Last edited by Atomic_Skull; 04-16-2011 at 09:31 AM.

  6. #146
    Player Dreimar's Avatar
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    Mar 2011
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    Sylph
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    35
    Character
    Dreimar
    World
    Asura
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    WAR Lv 99
    I like how my 3k$ PC show 29 period FPS
    Btw did you saw how FFXI look on a PS2 ?!
    I'm sure the " I like to play it with PS2 instead of PC/Xbox/Ps3, you cheater" community cannot be so big
    (0)
    Last edited by Dreimar; 04-16-2011 at 07:24 PM.

  7. #147
    Player Krystal's Avatar
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    Pikachuninetail
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    Shiva
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    BLU Lv 99
    Problem is.....about 30-40% of the FFXI community plays on PS2s so by dropping that they potentially lose 30-40% of their profits....and sadly....money speaks louder than players.....
    (0)

  8. #148
    Player Luso's Avatar
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    Windurst
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    Luso
    World
    Phoenix
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    RDM Lv 99
    Quote Originally Posted by Atomic_Skull View Post
    Well that's what they said but the real reason is probably Sony's policy regarding PS2 to PS3 ports. Sony requires that PS2 games ported to the PS3 must receive a graphics update. It doesn't have to be state of the art in regards to PS3 games but it has to have increased resolution, improved textures and improved model geometry. Sony judges the requirements on a case by case basis but at the very least it has to have improved resolution and textures. Ico and Shadow of the Collusus have scraped by only with improved textures, shaders and resolution due to the graphics quality of the original games for example. Judging from the PC version Sony would probably want improved zone and model geometry on FFXI.

    SE probably didn't want to publicly say they they are unwilling to make an improved PS3 version of FFXI because it would look bad so they said "it would be too hard" instead.

    Remember when SE said that they had talked to someone at Sony about porting FFXI but that that person quit (and they didn't talk to anyone else?) I bet what was really going on is that they were trying to negotiate a direct port and Sony wouldn't budge on the issue so talks broke down.
    Yeah, I only stated that they said they couldn't due to the way the PS3 is. But, I don't think it's impossible or, for that matter, even that hard when it comes to ports.

    I'm sure SE stated it because they believe XI is really on its last laurels and don't want to waste development time and money on XI. However, I still think XI is doing better than XIV in terms of player base; sure, XI has had many a year to grow, but it's been getting fewer and fewer players joining and the amount of players leaving is probably more than the influx of players coming in. XIV had its chance, and yet, XI was actually not that bad when it launched, IIRC.
    (0)
    Last edited by Luso; 04-17-2011 at 01:09 AM.

  9. #149
    Player Swords's Avatar
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    Actually if you really had to compare, XI was just as bad as XIV at launch. The thing is though, we halfway expected them to have something decent to sink our teeth into with the previous experience they built up off of FFXI the past 8 years.
    (1)

  10. #150
    Player Rambus's Avatar
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    Rambus
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    Bismarck
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    BRD Lv 99
    yeah remember we got ffxi refined, it was a year old and on first expansion for NA comp. FFXI before that had a lot of issues (a stack of arrows was 12, whms was OP in nuking lol).

    the thing with ffxiv though is simply this, you have the experience and technology not to make a game worse than your first one. ( i drought ffxi even at start had all the huge lag issues ffxiv has with commands.) Like all the stupid excessive menu selection. They took that from FFXI and made it worse, why I have no clue. Saying “we learned from the problems of FFXI” and turn around and not hold that up is a big let down < biggest problem for FFXIV lanuch. that is something they cannot take back or fix, it is also very hard to recover from a bad rep, really should of cut the losses when they could. ( open beta is when i would drop the game)
    (0)
    Quote Originally Posted by Camate View Post
    Spending Gil = Game balance, next question please tia
    Quote Originally Posted by Babekeke View Post
    They're reading and agreeing that these are very good ideas.... to be implemented to rune fencer.

    Just like any good suggestions in the RDM thread get applied to SCH.

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