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  1. #1
    Player Chimera's Avatar
    Join Date
    Mar 2011
    Location
    Bastok
    Posts
    11
    Character
    Chimera
    World
    Shiva
    Main Class
    SMN Lv 99
    absolutely brilliant idea... the only clarification I would want to see is a expiry time system on item requests... Someone puts up a request for an item and a price they're willing to pay... money goes into escrow (on the system) until someone either fulfills the order or a certain period of time elapses. If the order is not filled the money gets sent back to the user via the /mailbox system. If an order is accepted it is locked out for a period of 24 hours so no one else can accept it as well... if the order then goes unfilled for that 24 hours it is opened up to everyone else again and the person that had the original hold on the order would have to take the order again.

    Just to prevent a potential scenario where a single user could lock out the bid indefinitely I would suggest that if an order goes unfilled, the order can not be retaken by the same user account (pol account, not character) for a further 12 hours. perhaps even a system where a single character could not take more than a certain number of orders in a set amount of time. who knows... this idea has so many possibilities to control it effectively it's hard to delineate all of them. times can of course be juggled and balanced around as needed, but I like where this idea is heading and would absolutely love to see a system like this in game!!
    (1)

  2. #2
    Player Sylvane's Avatar
    Join Date
    Mar 2011
    Posts
    13
    Character
    Sylvane
    World
    Quetzalcoatl
    Main Class
    DRG Lv 99
    Overall seems like a decent idea, depending on how well it would be implemented. I know I'd occasionally check it to see if anyone needed anything made. The only issue I could see is maybe availability of materials as well. It isn't exactly a lack of crafters being motivated, as it is a lack of materials and time/profitability. Maybe have them list what they'll be willing to pay/supply as materials and


    Quote Originally Posted by Chimera View Post
    Just to prevent a potential scenario where a single user could lock out the bid indefinitely I would suggest that if an order goes unfilled, the order can not be retaken by the same user account (pol account, not character) for a further 12 hours. perhaps even a system where a single character could not take more than a certain number of orders in a set amount of time. who knows... this idea has so many possibilities to control it effectively it's hard to delineate all of them. times can of course be juggled and balanced around as needed, but I like where this idea is heading and would absolutely love to see a system like this in game!!
    12 hours is a bit extreme, but I wouldn't want to lock other people out just because someone is a pain. Also would be very annoying if you were limited on the amount of orders past a certain amount. maybe 3 at a time, but it wouldn't be hard to fulfill 3 orders in short time.
    (0)