http://www.twitch.tv/wish12oz
http://www.youtube.com/user/r5n/videos
This seems to be your only defense, but is totally absurd, because you give no explanation as to why Ninja should lose Elemental Ninjutsu AND Throwing merits altogether, other than "I don't like it". Well guess what, if you don't like it, you play another job...
Have you even tested it out? Do you even have proper INT/Ninjutsu gear, or Ratk/Racc gear? The proper Merits in place? Run the numbers? Because I have, and have done more Dmg in Abyss with Sange throwing Manji shuriken (Lv48 ammo) than most other's WS's. Not to mention the TP it gives you for landing 5 hits. Wow great you lose your shadows.
But your solution to the problem seems to be to completely remove something entirely rather than improve upon it. It's fine though, I doubt SE will actually listen, because if Ninja loses Elemental Ninjutsu or Throwing, you might as well call it "Bladedancer" or "Assassin" and just forget that this is a Final Fantasy game.
Btw, Ninja never had "Throwing" in any previous FF installment... right?
My reason is that it's lower damage to throw and cast things, and also more expensive. Why you would want to lower your parse and waste gil at the same time I will never understand.
Throwing and elemental ninjutsu are fine as they are, low level damage output, making them better would make them way to good early in the game. A smart player on a low lvl ninja can outparse every other job at low levels, increasing the damage they could do would be broken.
I would also like to direct you here:
http://forum.square-enix.com/ffxi/th...ll=1#post60431
EDIT: and who gives a crap about what ninja did in a different game?
http://www.twitch.tv/wish12oz
http://www.youtube.com/user/r5n/videos
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