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  1. #51
    Player Atomic_Skull's Avatar
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    Bjorne
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    Fenrir
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    MNK Lv 5
    Quote Originally Posted by rog View Post
    This makes absolutely no sense at all. There is NO limit to zones or items imposed by the ps2. None. At all.
    There is by the client though, the zone identifier is 8 bits. And it may be that the PS2 doesn't have enough memory to expand the zone lookup table to accommodate increasing this value to 16 bits.

    And there has to be a limit to possible items because you can only have so many items existing within range of your character before the PS2 would run out of memory to display them.
    (0)
    Last edited by Atomic_Skull; 04-10-2011 at 03:40 PM.

  2. #52
    Player rog's Avatar
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    Quote Originally Posted by Atomic_Skull View Post
    There is by the client though, the zone identifier is 8 bits. And it may be that the PS2 doesn't have enough memory to expand the zone lookup table to accommodate increasing this value to 16 bits.

    And there has to be a limit to possible items because you can only have so many items existing within range of your character before the PS2 would run out of memory to display them.
    Actually it can. In fact, it was already done a few updates ago. I'm pretty sure we are never geting 65535 zones.

    ok? This is already taken care of by limiting you to 50 characters/npcs/mobs displaying at once. Adding more choices does not change anything.
    (0)

  3. #53
    Player Ravenmore's Avatar
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    Character
    Ravenns
    World
    Phoenix
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    BLU Lv 99
    They won't do anything to ps2 surrport. Why it will send the wrong message to those who might buy FF14 on ps3. That message would be that when the ps3 reaches its limits they will drop surrport. Now this would mean that 14 will get to the point it doesn't suck and it will draw enough people to make a profit. Seeing as I take that PS3 launch for 14 is SEs ace in the hole they wouldn't take that risk.
    (0)

  4. #54
    Player Atomic_Skull's Avatar
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    Bjorne
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    Fenrir
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    Quote Originally Posted by rog View Post
    Actually it can. In fact, it was already done a few updates ago. I'm pretty sure we are never geting 65535 zones.
    You will need to provide proof of this.
    (0)

  5. #55
    Player Atomic_Skull's Avatar
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    Bjorne
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    Fenrir
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    MNK Lv 5
    Quote Originally Posted by Ravenmore View Post
    They won't do anything to ps2 surrport. Why it will send the wrong message to those who might buy FF14 on ps3. That message would be that when the ps3 reaches its limits they will drop surrport.
    I would hope that they would instead of allowing it to be dragged down by a the boat anchor of an obsolete system like they are doing with FFXI.
    (0)

  6. #56
    Player rog's Avatar
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    Quote Originally Posted by Atomic_Skull View Post
    You will need to provide proof of this.
    Ask someone else, i don't play anymore.
    (1)

  7. #57
    Player Ravenmore's Avatar
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    Mar 2011
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    Ravenns
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    Phoenix
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    BLU Lv 99
    They are really using ps2 to hide behind, Droping the ps2 wouldn't mean we get new content cause of it or any upgrades to the game that they say are limited by the ps2. All it would do is show how lazy and cheap they are with 11. Hey the game is going into it's 9th year with updates planned for it so I don't see it as a problem. Now what might get us more content is if FF14 flops hard enough for them to pull a Vista.
    (0)

  8. #58
    Player Atomic_Skull's Avatar
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    Character
    Bjorne
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    Fenrir
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    MNK Lv 5
    Quote Originally Posted by rog View Post
    Ask someone else, i don't play anymore.
    In other words you are just making it up. Got it.
    (2)

  9. #59
    Player RAIST's Avatar
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    Bastok
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    Quote Originally Posted by Atomic_Skull View Post
    You will need to provide proof of this.
    I just did a quick count and came up with 239 zones--not including the isolated areas like the standalone islands in Cadearva Mire and Batallia Downs, which might load with a different zone ID. There may be more that I missed. Their system may not even be as straight forward as 1 ID per zone either. They may have ID's per zone line for all we know.

    Point is, they may indeed have already exceeded the 256 units provided by 8 bits. It's also a big stretch to think they would go to 65536 zones... that is 256 x 256 after all. If we are sitting right around 256 now, that means they would be squaring the current size.
    (0)
    Last edited by RAIST; 04-10-2011 at 05:54 PM.
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  10. #60
    Player Karbuncle's Avatar
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    Raist i'm stealing your sig.

    Also, While i think we should move away from the PS2, I think another solution would to simply improve the amount of memory PS2 can allocate from the HDD as someone suggested earlier.

    IF it can so be done.
    (0)

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