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  1. #81
    Player Venrymel's Avatar
    Join Date
    Apr 2011
    Posts
    32
    Character
    Venrymel
    World
    Valefor
    Main Class
    SMN Lv 99
    Since you insist on furthering this flame war, I'll go ahead and get technical with the colloquial use of "troll" and offer that we were both trolling his thread about his "New Job Idea". As I'm sure you'll recognize, the thread was not about new jobs in general, but his.

    As well, since this tangent of discussion doesn't have its own thread (and really doesn't deserve one), I have posted again here. I apologize for the contamination of your thread that this has created and will no longer post regarding it.
    (0)

  2. #82
    Player blowfin's Avatar
    Join Date
    Mar 2011
    Posts
    440
    Character
    Blowfin
    World
    Shiva
    Main Class
    COR Lv 90
    Shifter.... the name keeps reminding me of the engineer in TF2. Any plans for us to wield a golden wrench at some point?
    (0)

  3. #83
    Player Tsukino_Kaji's Avatar
    Join Date
    Mar 2011
    Posts
    4,028
    Character
    Tsukinokaji
    World
    Siren
    Main Class
    WHM Lv 99
    Quote Originally Posted by blowfin View Post
    Shifter.... the name keeps reminding me of the engineer in TF2. Any plans for us to wield a golden wrench at some point?
    I have no idea what you just said. lol
    (0)

  4. #84
    Player blowfin's Avatar
    Join Date
    Mar 2011
    Posts
    440
    Character
    Blowfin
    World
    Shiva
    Main Class
    COR Lv 90
    Quote Originally Posted by Tsukino_Kaji View Post
    I have no idea what you just said. lol
    Its cool, turns people into golden statues.
    (0)

  5. #85
    Player Venrymel's Avatar
    Join Date
    Apr 2011
    Posts
    32
    Character
    Venrymel
    World
    Valefor
    Main Class
    SMN Lv 99
    My understanding of exactly how you plan to use TP and MP might have gotten lost in the rest of the discussion, but perhaps take a note from DNC and require that there be TP usage; perhaps the form drains both while active and using TP for a form's ability negates it—which then allows you to take another form.

    Something like: You need 100% TP to activate a form. Higher levels of the job have a longer recast (say 5-10 minutes) ability to give you maybe 80-90%. Perhaps there are Merits to this effect, debate whether full Merits mean being able to activate a form at the beginning of battle or still being one melee (or throwing) hit away from it. People would quite likely /SAM.

    In the active form, MP and TP are being drained, but as long as you don't miss a strike, you don't need to worry about TP. Any abilities in a form require MP, which is also being drained. Perhaps there's low level gear for reducing that, but that higher levels aren't completely free of the MP/TP drain—instead more gear toward max MP and maybe a Store TP ability with a tricky maneuver to using TP for an ability and keeping the form (perhaps /SAM is key to this).

    (I'm a mage, so I'm not all that familiar with how abilities like "Store TP" work unless they're anything like "Sublimation".)

    Using the TP, with "Form of the Cold Blooded" for example, would mean using "Baleful Gaze", losing the form. Since Baleful Gaze can almost guarantee winning the battle, it seems a fair trade.

    As for the moment of activation and what animation there might be (yes, an icon—terribly useful with SCH, among others) a sort of ghost animation of the creature form in question coming up behind the adventurer, syncing with them and fading away.

    As for the Beastmaster/Blue Mage cross that this seems to be (and it does, but no less than SCH is quite like RDM without melee capability and with—as is expected—use of unique spells) the story of the job's inception could easily be that of clans of mages and fighters coming together. Yes, the Immortals exist, but with some good writing, it wouldn't be difficult to bring it all together. Learning it could be the cutscenes to unlocking the job.

    To further divide Shifter from BST and BLU, perhaps have more abilities per form (adjusting recast and the like, appropriately) explained by the fact that it's not a beast/plantoid/etc. using the abilities but an adventurer, that you have "learned" the spells, you just know them. Perhaps "Feral Magic" skill alters MP cost and somehow has an effect on TP drain and/or requirement for activation.

    I haven't played D&D at all, so I can't comment on any similarity. lol
    (0)

  6. #86
    Player Kury's Avatar
    Join Date
    Mar 2011
    Posts
    12
    Character
    Kuryomi
    World
    Phoenix
    Main Class
    DNC Lv 90
    id level that job, sounds like it would be cool.
    i wish SE would give us some more jobs
    (0)

  7. #87
    Player Jackastheripper's Avatar
    Join Date
    Mar 2011
    Posts
    192
    Character
    Jackastheripper
    World
    Ragnarok
    Main Class
    PUP Lv 90
    On a side note, I looked at the heading for this thread and thought it said "Drifter"... As in a bum LOL! I thought to myself, how the hell would a bum be a viable class... Then again, it is 530am and I just worked 16 hours. Proceed with the flame war.
    (0)

  8. #88
    Player Ordoric's Avatar
    Join Date
    Mar 2011
    Location
    Bastok
    Posts
    110
    Character
    Ordoric
    World
    Leviathan
    Main Class
    WHM Lv 99
    "wonder twin powers activate!"
    (0)
    I think players are broken
    90 whm 90 blm 87 sch 79 drk 75 pld 75 smn 68 sam.

  9. #89
    Player Aaralyn's Avatar
    Join Date
    Mar 2011
    Posts
    48
    As far as it being like a beast master and blue mage, it's original enough to not make either job useless. Look at scholar, it's a mix of WHM and BLM, with nifty additional things, making neither of the jobs it diverges from useless, as said. That is what this would be like, in a sense.

    I like the idea, and would definitely level this job.
    (0)

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