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  1. #291
    Player Cream_Soda's Avatar
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    Mar 2011
    Posts
    942
    Character
    Tigerwoods
    World
    Sylph
    Main Class
    MNK Lv 99
    What does a 21-24 hour timer have to do with them making mobs outside of abyssea that you can't brew?
    (0)

  2. #292
    Player Sureal's Avatar
    Join Date
    Mar 2011
    Location
    Windurst
    Posts
    195
    Character
    Surealistic
    World
    Bahamut
    Main Class
    NIN Lv 99
    there were players on my server with full koenig (when it actually meant somethng) that couldnt tank their way out of a wet paper bag with directions, yet i was solo tanking faf

    there were players that couldnt tank an xp party (when that was the thing to do) wearing full kaiser gear, yet i was leading my ls through dynamis at breakneck speeds

    yeah, the old system sure did show us who the "good" players were


    natenn, you are either one hell of a troll, or so delusional that you truely believe what you are typing
    (2)
    In a world of milk and honey, there is no cake

  3. #293
    Player Natenn's Avatar
    Join Date
    Mar 2011
    Location
    Bastok
    Posts
    325
    Character
    Natenn
    World
    Asura
    Main Class
    PLD Lv 99
    Didn't say kings were hard did i? The new stuff needs to be hard regardless of pop conditions. World spawns weren't supposed to be hoarded like they were, they were supposed to be "hard" due to lack of experience fighting it cause of long windows, the new HNM need to be hard even if a gimmick is found just bc the same LSs are gonna try and hoard it. Is claiming a mob every day against ToS? no its not, but if the fight is annoying ppl won't wanna fight it daily, hence theres opportunity for casual John/Jane Doe to go get whooped by it h/e many times till they get it right.
    (0)

  4. #294
    Player
    Join Date
    Mar 2011
    Posts
    43
    I am very pro-HNM I love camping kings, hell I even want more HNMs strike a challenge but what a lot of you don't seem to understand is you DON'T NEED 21-24 hr respawn with 3 hour windows to make it a "Challenge" the new HNMs could be JUST like camping Nid/King behe and that would be cool. Only thing most people have a complaint about is the long window time why do we need to stand in DA for 3 hours? 5 Hour Sandworm window? Really? Half my day is gone camping an HNM, Why not just lower the timers to a 1 hour window? Also you can't bash SE for making these mobs like this, I'm sure when they made these HNMs they had a mind set that Linkshells would mule at these camps and race for claim but on some servers it got to a point of having a holding party at Tiamat,Khim,Cerb which I'm sure the dev's did not have in mind.

    Having a mule sit at a HNM camp and then race 3 other LS's to claim is fun as hell imo, Idk if any of you ever experienced the rush but one of the biggest adrenalin rushes for me was powder boot spam race to Khim,Cerb,Tia(Before nexus cape) trying to get there w/o Agro because if someone Important died along the way or got agro that split second could lose you a claim. THAT is what I miss about HNMs.
    (0)

  5. #295
    Player Natenn's Avatar
    Join Date
    Mar 2011
    Location
    Bastok
    Posts
    325
    Character
    Natenn
    World
    Asura
    Main Class
    PLD Lv 99
    1hr window isnt bad, like 20-21hr. But if it pops to much its value goes down. If Tia was a 2hr pop then everyone would have gaiters.
    (0)

  6. #296
    Player Cream_Soda's Avatar
    Join Date
    Mar 2011
    Posts
    942
    Character
    Tigerwoods
    World
    Sylph
    Main Class
    MNK Lv 99
    Quote Originally Posted by Natenn View Post
    Didn't say kings were hard did i? The new stuff needs to be hard regardless of pop conditions. World spawns weren't supposed to be hoarded like they were, they were supposed to be "hard" due to lack of experience fighting it cause of long windows, the new HNM need to be hard even if a gimmick is found just bc the same LSs are gonna try and hoard it. Is claiming a mob every day against ToS? no its not, but if the fight is annoying ppl won't wanna fight it daily, hence theres opportunity for casual John/Jane Doe to go get whooped by it h/e many times till they get it right.
    If by average joe, you mean people who just run blindly into the mob w/o looking it up first, sure.

    Other than that, one the gimmick is found out, the NM usually no longer poses a threat to anyone(that shouldn't be playing another game instead of this one, anyway), unless its something like AV
    (1)

  7. #297
    Player Dazusu's Avatar
    Join Date
    Mar 2011
    Posts
    423
    Character
    Dazusu
    World
    Leviathan
    Main Class
    DRK Lv 99
    Quote Originally Posted by Catsby View Post
    There may actually be people out that enjoy the way things used to be but I'm sure most of the people that say they do are only frustrated that newer content is easier
    Fixed this for you.

    However, again, you are 'M I S S I N G' the point.

    No one is asking for less content like Salvage, and Abyssea. We're asking for other content too (ie: in addition). I know it's hard to comprehend basic sentence structure, but guess what? Both types of content can co-exist. They did before, they can do so again.

    No one is forcing you to take part in the requested HNM. If you don't like it, keep on with the casual content they add.

    I love Salvage, I enjoy some parts of Abyssea; I still do Einherjar for fun, Sea, Sky on occasion deserves some love too - I also still kill Tiamat, DI, SW and the occasional ground king. No one asked for segregation.

    As it stands, it appears the anti-HNM crowd shout and scream louder though, why not stamp your feet while you're at it? We all know we won't see HNM again in the traditional sense. That development team has long moved on.
    (1)
    Last edited by Dazusu; 04-07-2011 at 01:41 AM.

  8. #298
    Player
    Join Date
    Mar 2011
    Posts
    43
    Quote Originally Posted by Dazusu View Post
    We all know we won't see HNM again in the traditional sense. That development team has long moved on.
    Actually that team has been promoted to head team for FF11. The orig. team moved to 14, then the new team who made abyssea stepped up only to get demoted for the current one.
    (0)

  9. #299
    Player Randwolf's Avatar
    Join Date
    Mar 2011
    Location
    Windy
    Posts
    429
    Character
    Randwolf
    World
    Sylph
    Main Class
    BLU Lv 99
    While not being an employee of S/E, I can't say this with certainty. But, I'm willing to bet that some of the easing of content revolves around the fact that the original content was designed to slow a player's progress because of limited content. While the easing of some of the hindrances has been overdone, much of the easing of hindrances was way overdue.
    (0)
    All Jobs 99
    GS 54, BS 50, Alch 60, Bone 57, WW 60, Cloth 53, Cook 60, LC 60, Fish 51
    Playing Since NA PS2 Release

  10. #300
    Player Sureal's Avatar
    Join Date
    Mar 2011
    Location
    Windurst
    Posts
    195
    Character
    Surealistic
    World
    Bahamut
    Main Class
    NIN Lv 99
    natenn, stop saying you want a challenge, because you dont, its incredibly obvious to everyone here, all you want is to have gear others dont


    ill say it again, in all caps, if you want i could say it in another language if you can understand it better

    IF YOU WANT A CHALLENGE, FIGHT THE MOBS THAT ARE ALREADY IN THE GAME, AV, OR PW, THEY ARE HARD

    having gaiters or ridill does not make you a better player than anyone else, all it does is say that you have more time on your hands (and bot, or have botters in your shell), and have better luck, that is it, that is all, i will admit, i am not, was not, prolly will never be the best pld on my server (id like to think i was in the top 10), i had valor cape #5 on my entire server, did that make me better than everyone else, no, it made me lucky in that one particular instance, was i incredibly happy when it happened, your damn right i was, after more and more people started getting valor capes, did i look at mine and say "ho hum, look at this raggedy valor cape, its so played out everyone has it now so im gonna drop it" no, i still loved my cape

    you want to have something to lord over other people with, you want to feel superior, you want others to look at you and say "god, he must be a great player cause he has such and such gear", good lord get over yourself, its a game, everyone is just as entitled to that gear as you are whether or not you want to believe it

    and as for changing pop windows to an hour or w/e, that will do absolutely nothing, if hnm's were botted at 21-24 hours, what would change when put to 1-3 hour spawns, ABSOLUTELY NOTHING, bot before, bot after, say fafnir spawned every hour, do you really think that he will magically drop a ridill every kill, no, THE DROP RATE SUCKS, meaning you will have one ls botting the everlivinghell out of fafnir to get every single member in their ls one, and since people come and go in ls's, that ls will never leave and you will have a worse situation than you have now, because instead of getting pissed that you got beat once (or 3 times if you camp all 3 land kings) per day, you got beat 15 times just on fafnir, oh wait, that doesnt apply to you does it natenn, cause you can beat any bot on your ps2 right

    as for force pop nm's, who says the conditions needed to be met to pop the nm has to be easy, make it hard, but make it accessable, i really dont understand how you equate force pop with simple, it just doesnt make sense
    (2)
    In a world of milk and honey, there is no cake

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