I agree.More options is not always a good thing.
As I said, allowing 18 players would mainly have negative effects:
- It would trivialize the content without a massive rebalancing which would exclude solos and small groups
- By extension it would mean you can add a bunch of people who don't have to do anything to get content currency, and/or let people get it a lot faster than originally intended without rebalancing
- Without said massive rebalancing, the content would simply be less fun becuase any challenge the content might have is reduced.
Playing with more friends at the same time doesn't really outweigh these problems from my perspective.
The desires of big linkshells shouldn't outweigh the desires of solo players and smaller circles of friends either.
And rebalancing = work, and there is limited dev time avialable.
They just have half a party of botting mules that they want to leech points. Their viewpoint is inherently bias and without regard to balance.
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